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thetacah
#127557148Saturday, March 08, 2014 3:59 PM GMT

This don't work! game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(char) Player.Character.Humanoid:MoveTo(Vector3.new(-515.7, 3.99, 134.1)) end) end)
Marolex
#127557289Saturday, March 08, 2014 4:01 PM GMT

Humanoid can not be moved move the character as it is the physical player.
thetacah
#127557404Saturday, March 08, 2014 4:02 PM GMT

I used the character before this, it doesn't work!
PlusReed
#127557507Saturday, March 08, 2014 4:04 PM GMT

why are you trying to move the humanoid try moving the player model
Marolex
#127557598Saturday, March 08, 2014 4:05 PM GMT

Player.Character:MoveTo(x, y, z)
illuzive
#127557646Saturday, March 08, 2014 4:06 PM GMT

Everyone else you're wrong, there is a humanoid MoveTo() it has 2 arguments, like so Humanoid:MoveTo(Vector3.new(X,Y,Z), workspace.PartInTheSamePosition) Also look at this http://wiki.roblox.com/index.php/MoveTo_%28Method%29/humanoid
thetacah
#127557769Saturday, March 08, 2014 4:08 PM GMT

GUYS, I SAID HUMANOID ISN;T IN THE REAL SCRIPT, IT DOESN'T WORK game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(char) Player.Character:MoveTo(Vector3.new(-515.7, 3.99, 134.1)) end) end)
warspyking
#127557865Saturday, March 08, 2014 4:09 PM GMT

game.Players.PlayerAdded:connect(fubction(P) P.CharacterAdded:connect(function() Player.Character:MoveTo(Vector3.new(-515.7, 3.99, 134.1)) end) end)
warspyking
#127557955Saturday, March 08, 2014 4:10 PM GMT

Opps sorry game.Players.PlayerAdded:connect(fubction(P) P.CharacterAdded:connect(function() P.Character:MoveTo(Vector3.new(-515.7, 3.99, 134.1)) end) end)
thetacah
#127558056Saturday, March 08, 2014 4:11 PM GMT

That's what I did. lol
warspyking
#127558109Saturday, March 08, 2014 4:12 PM GMT

Im crazy making WAAAY TOO MANY ERRORS game.Players.PlayerAdded:connect(fubction(P) P.CharacterAdded:connect(function() P.Character:MoveTo(-515.7, 3.99, 134.1) end) end)
thetacah
#127558670Saturday, March 08, 2014 4:18 PM GMT

That's what I did, but with different arguments, kiddo.
illuzive
#127558907Saturday, March 08, 2014 4:21 PM GMT

Ignore the supposedly correct answer by funnymouse7
warspyking
#127559248Saturday, March 08, 2014 4:25 PM GMT

Don't call me kiddo, I answered your question
illuzive
#127559461Saturday, March 08, 2014 4:27 PM GMT

Ignore the supposedly correct answer by funnymouse7 [2]
Marolex
#127559502Saturday, March 08, 2014 4:28 PM GMT

Ignore the supposedly correct answer by funnymouse7 [3] lold
Wreckerbuster67
#127559577Saturday, March 08, 2014 4:29 PM GMT

game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:connect(function() plr.Character.Torso.CFrame=CFrame.new(Vector3.new(-515.7, 3.99, 134.1)) end) end)
thetacah
#127559923Saturday, March 08, 2014 4:33 PM GMT

wreck, that doesn't work, either.
BladeXE
#127560028Saturday, March 08, 2014 4:34 PM GMT

Humanoids can be moved, it makes them walk.
illuzive
#127560064Saturday, March 08, 2014 4:34 PM GMT

Ignore the supposedly correct answer by funnymouse7 [4] this is getting annoying, did you test my script?! did it work?! please reply to those questions
thetacah
#127560144Saturday, March 08, 2014 4:35 PM GMT

GUYS, I SAID I DIDN'T USE HUMANOIDS.!
thetacah
#127560743Saturday, March 08, 2014 4:44 PM GMT

l;k
Marolex
#127560800Saturday, March 08, 2014 4:44 PM GMT

Quick guys, talk about humanoids more!
PRESTIGIOUSaLEGEND
#127560904Saturday, March 08, 2014 4:46 PM GMT

are you trying to teleport the character or make the character walk?
thetacah
#127560945Saturday, March 08, 2014 4:46 PM GMT

Teleport the character, I didn't use the Humanoid in the real script, it's the character...buddy.

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