thetacahJoin Date: 2013-01-18 Post Count: 16026 |
This don't work!
game.Players.PlayerAdded:connect(function(Player)
Player.CharacterAdded:connect(function(char)
Player.Character.Humanoid:MoveTo(Vector3.new(-515.7, 3.99, 134.1))
end)
end) |
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MarolexJoin Date: 2012-12-17 Post Count: 1785 |
Humanoid can not be moved
move the character as it is the physical player. |
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thetacahJoin Date: 2013-01-18 Post Count: 16026 |
I used the character before this, it doesn't work! |
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PlusReedJoin Date: 2010-11-23 Post Count: 941 |
why are you trying to move the humanoid
try moving the player model |
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MarolexJoin Date: 2012-12-17 Post Count: 1785 |
Player.Character:MoveTo(x, y, z) |
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illuziveJoin Date: 2011-03-17 Post Count: 1954 |
Everyone else you're wrong, there is a humanoid MoveTo()
it has 2 arguments,
like so
Humanoid:MoveTo(Vector3.new(X,Y,Z), workspace.PartInTheSamePosition)
Also look at this http://wiki.roblox.com/index.php/MoveTo_%28Method%29/humanoid
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thetacahJoin Date: 2013-01-18 Post Count: 16026 |
GUYS, I SAID HUMANOID ISN;T IN THE REAL SCRIPT, IT DOESN'T WORK
game.Players.PlayerAdded:connect(function(Player)
Player.CharacterAdded:connect(function(char)
Player.Character:MoveTo(Vector3.new(-515.7, 3.99, 134.1))
end)
end) |
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game.Players.PlayerAdded:connect(fubction(P)
P.CharacterAdded:connect(function()
Player.Character:MoveTo(Vector3.new(-515.7, 3.99, 134.1))
end)
end) |
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Opps sorry
game.Players.PlayerAdded:connect(fubction(P)
P.CharacterAdded:connect(function()
P.Character:MoveTo(Vector3.new(-515.7, 3.99, 134.1))
end)
end)
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thetacahJoin Date: 2013-01-18 Post Count: 16026 |
That's what I did. lol |
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Im crazy making WAAAY TOO MANY ERRORS
game.Players.PlayerAdded:connect(fubction(P)
P.CharacterAdded:connect(function()
P.Character:MoveTo(-515.7, 3.99, 134.1)
end)
end)
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thetacahJoin Date: 2013-01-18 Post Count: 16026 |
That's what I did, but with different arguments, kiddo. |
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illuziveJoin Date: 2011-03-17 Post Count: 1954 |
Ignore the supposedly correct answer by funnymouse7 |
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Don't call me kiddo, I answered your question |
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illuziveJoin Date: 2011-03-17 Post Count: 1954 |
Ignore the supposedly correct answer by funnymouse7 [2] |
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MarolexJoin Date: 2012-12-17 Post Count: 1785 |
Ignore the supposedly correct answer by funnymouse7 [3]
lold |
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game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAdded:connect(function()
plr.Character.Torso.CFrame=CFrame.new(Vector3.new(-515.7, 3.99, 134.1))
end)
end) |
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thetacahJoin Date: 2013-01-18 Post Count: 16026 |
wreck, that doesn't work, either. |
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BladeXEJoin Date: 2012-12-22 Post Count: 3857 |
Humanoids can be moved, it makes them walk. |
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illuziveJoin Date: 2011-03-17 Post Count: 1954 |
Ignore the supposedly correct answer by funnymouse7 [4]
this is getting annoying, did you test my script?! did it work?!
please reply to those questions |
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thetacahJoin Date: 2013-01-18 Post Count: 16026 |
GUYS, I SAID I DIDN'T USE HUMANOIDS.! |
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thetacahJoin Date: 2013-01-18 Post Count: 16026 |
l;k |
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MarolexJoin Date: 2012-12-17 Post Count: 1785 |
Quick guys, talk about humanoids more! |
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are you trying to teleport the character or make the character walk? |
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thetacahJoin Date: 2013-01-18 Post Count: 16026 |
Teleport the character, I didn't use the Humanoid in the real script, it's the character...buddy. |
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