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I'm curious. Why hasn't this been changed...
The Price Floor is by far the most hated update. As a 4 year veteran, I know that updates get negative feedback and then all of a sudden everyone just forgets and lets go, they move on and eventually they end up saying "Wow, this is great."
This isn't the case, the Price Floor was introduced Sept 24, 2013. It's been half a year, this update is still hated and it's by far the worst thing you've added, roblox literally have no good reasons to keep this update, they introduced these reasons for having it:
1. Raise the quality of items in the catalog.
2. Reward makers and sellers of clothing.
3. To incentivize non-paying users to buy ROBUX.
My refute, for part one. We have a thumb up/down system for a reason, look at the huge impact it has made on the games page, why can't you let this come into effect with our clothing system?
Secondly, as if people are being rewarded. We earned more cash before this update , no one buys our clothes anymore. Most designers want clothes to be worn, not an incentive, and those who do want an incentive aren't even getting one because the price is way too high.
It's taking 10 days for NBC to earn enough money, by then, they want VIP for a game, or a hat. They aren't wasting 10 days on A SHIRT when they STILL NEED PANTS.
Thirdly.. That's a little greedy, you're a company, I respect you need profit but all in all, you've added DevEx, universes, DevProducts, BC games, BC items, personal severs, ROBUX bonus, groups bonus, place bonus.. Do you really need more reasons for buying ROBUX, and besides who buys ROBUX for clothes? How pointless. People use it on gears, hats and virtual items.
Then again, you've got a large population who can't access roblox cards to purchase ROBUX.. So that makes no sense, there is nothing working here.
Everyone is complaining, with the recent updates, there is no need to keep it.
Phase it out OR lower it to 30 tix and 3 ROBUX, they'd be glad to wait 3 days.
Roblox excites users with virtual items and by waiting 10 days, they'll get bored and quit.
I don't see how this is benefiting roblox anymore.
Please, at least reply.
- Mazux |
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They lowered, and that's it. Stop whining.
~The ATR Police Chief/Local Helpbot~ |
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I thought it was changed???
wasn't it lowered to 2 robux and 20 tix?
Or is that not related to T-shirts? |
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That's T-Shirts.
Go and edit a shirt. |
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Enough with these Price Floor threads.
Indian of ATR |
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This is the forum, dan. You don't control the forums. |
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Thumbs up and down would really be cool for shirts and pants. However, that isn't the solution to everything, and even with that, the games page still does have problems. What the price floor has done has put everybody on an equal footing. Now, given two shirts, both at 100 tickets, people are always going to pick the higher quality shirt. Previously, there would be high quality shirts selling for 100 tickets and getting no sales, while there were low quality shirts selling at 2 tickets and getting thousands of sales. The high quality clothing maker shouldn't have to lower their prices to compete with lesser quality items. The price floor solves that problem, and slowly is increasing catalog quality.
Secondly, yes people are being rewarded. In the last blog post that addressed the price floor, we talked about how our data was showing that many clothing creators were earning 3x more money from their clothes now, compared to before the price floor.
Thirdly, yes, we want people to buy robux. That's how we fund this entire thing, and more incentive for people to buy them is a good thing. Is it greedy that we expect people to pay for services, or is it greedy for people to expect services for free? Yes, things such as developer products do also create incentive for people to buy robux, as do many other updated. You don't have to buy robux, but we want to give you that option, as well as make that purchase worthwhile. |
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I said that and it got deleted.
That shows, the moderators aren't listening
I'm not one to complain, I understand this is a company.
But this? Now I'm not happy. |
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Um.. No Gordon.
Profit increases 3x because you've upgraded the PRICES by like 50x
I'm no genius, but I see how that works.
I'm sure if you checked how many people used to buy clothes and compared it to now, you'd have some lovely statistics.
I dare you to post those to the blog one day.
I made it clear you were a company. I never said it was wrong. I said there was no logic.
Sure, keep the floor, but you're not giving very good reasons as to why it can't be lowered.
Instead, you're phasing out to be some sort of pay to play game.
There are so many other features to pay for, clothing just shouldn't be one of them,, |
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Well yeah, that's how profit works. Of course if you want to increase profit on a system where your overhead is static, you have to increase your revue and thus profit.
In a system where overhead costs stay the same, how else do you increase profit other than raising prices?
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You increase profit by letting designers do as they please.
They can set what they like, roblox used to have that freedom.
Why do you want to increase profit for them? Make it optional.
Most developers don't care about their profit, they price it evenly and earn profit, because of excess sales.
So, it'd actually be more profitable if we went back, because more sales at a steady price like 5 ROBUX, is better.
E,g
100 sales of 5 ROBUX
5 sales of 10 |
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We did let designers do as they pleased, and high quality clothing makers didn't make any money, while people making ms paint muscle shirts sold thousands of copies. Obviously, that wasn't a good system. High quality clothing makers couldn't compete with the low quality clothing creator's prices, and that resulted in them not getting any space on the front page of the catalog, further resulting in ~0 sales.
It definitely would not be more profitable going back to the old system.
100 sales @ 5 robux would earn you 350 robux.
At current rates you would only need to sell 50 shirts to earn that much. 100 sales currently would earn you 700 robux.
So, even if clothing creators are getting less sales, they are getting profit equal to or greater than their old profits. |
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joebrewerJoin Date: 2011-07-24 Post Count: 52 |
well people like me cant afford bc so if you make it bc tbc obc only then I would have to quit roblox but then what would I build on I guess find another building I guess |
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E3x3Join Date: 2013-11-11 Post Count: 2137 |
Gordon won. |
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The price floor is a good thing.People that say it isn't is greedy. |
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padam11Join Date: 2013-02-11 Post Count: 15774 |
Yeah, in the long run, it is a good update. It doesn't benefit everybody, but it at least benefits some kind of group of Robloxians. Oh, and by the way...
Enough with these Price Floor threads. [2]
\ Oh, who lives in an anchor under the sea? MR KRABFACE! / LIL = laughing insultingly loud. |
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He does make a good point, but I remember in 2008 it was %10 market fee haha. Those were the days roblox wasn't a crappy company. |
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UlrondJoin Date: 2011-06-23 Post Count: 11962 |
I stopped buying clothes when price floor came in. |
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I'm still against the price. It's far too highl
10 days for NBC? Far too long.
Should be 3-7. |
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@mazuk
Why do you always make long unnecessary opinions?
I'm in your pants. |
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Why do you feel the need to make immature, childish and inappropriate signatures?
Why do you feel the need to be here?
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But Gordon, I've asked before, and you said that if you want fast tix, make a game, but when your new, and make a game, nobody knows you so it will barely get recognized for it. You'd need to advritise, but your saving up for that shirt. Which brings you back to having to wait 10 days.. so now I'm confused.
I'm in your TV. |
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I used to be against the price floor, but now I see that it isn't that bad. I understand their motive for making it.
Yes, I think it is a slight bit on the expensive side for NBCers (it should be 5 robux, and 50 tix), but I see why they did make it.
Lets say a famous clothing maker creates a shirt, and it is popular and sells for 200 tix. Then, someone comes along, copies it, and sells it for 50 tix. Which one do you think people will go for? People will buy the 50 tix one, and the person who originally made the shirt will stop making money.
So now, if everyone sells their clothes at the same price, then there will be less copying if people's work. |
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