Alright so, when you save something (Im talking about like saving a creation that is made by a player in a game that used parts) it takes Data Complexity Units. It's around 45,000 Data Compelexity Units per player in a server. Put that into parts that's around 1,000-1,500 parts per player. So lets just say you built something that had 3,500 parts in it, an epic creation.... Then tried to save.... It would drop the save. You can show it off or use it once in that server. Then when you went into the game again another time and tried to load, nothing would load. It would probably help if you bumped up the Data Complexity Units to a player, if it's possible.... So Thank you for reading this or if you just skipped to the bottom, read it from the top......... Thanks for consideration into fixing this if you do consider. Thank you,
~DarkFlamedGod |