And I'm sure that's exactly what they said when they asked for three, "we won't ask for anymore than that".
In my opinion three is enough, it really is. The main issue here is that you have the issue that if ROBLOX were to allow four hats, people would then request five hats and so on, as if they had just one more hat they could have this "awesome hat combination".
Another thing to take into consideration is that the more hats people wear, the more rendering the client has to do. If you take 100 player servers, for example, allowing four hats would mean an extra 100 parts and many more polygons that the client has to render, not to mention it would be easier for people to spam the ground with hats.
There are also other things to take into consideration, including the fact that the more hats you wear the heavier your character becomes and the harder it is to control your character, since it can lead to your character not being able to jump and/or being wonky if enough, heavy, hats are worn. |