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megakidmata
#133753859Sunday, May 11, 2014 1:12 AM GMT

This would allow Sci-Fi games with planets to make their planets more realistic, and when an object gets closer to a source of gravity, the gravity pulls it towards it.
StudioAreFan3
#133754062Sunday, May 11, 2014 1:14 AM GMT

Try scripting.
megakidmata
#133755547Sunday, May 11, 2014 1:25 AM GMT

yes, I would but I mean it should be built into roblox.
extra_spicy
#133756723Sunday, May 11, 2014 1:37 AM GMT

"Try scripting." But then you need to use bodyforces and stuff which are ugly and unrealistic While having orbital mechanics built in is way to much, a gravity variable in a part would be just dandy.
Clerical
#133762565Sunday, May 11, 2014 2:34 AM GMT

Then again, animations.
rellycoolistkirby
#133762737Sunday, May 11, 2014 2:35 AM GMT

That crap doesn't matter. What matters is that when if we get our gravity changed to upside down, or some other gravity, the screen turns so then we're not walking with the character upside-down.
Clerical
#133764088Sunday, May 11, 2014 2:48 AM GMT

Obvious autistic person is obvious ^
rellycoolistkirby
#133764550Sunday, May 11, 2014 2:52 AM GMT

Dude. I'm not autistic. Stop assuming. What about you, huh? Are you just calling others autistic just to avoid the terrible truth that in reality, you are the autistic one? Because when did this calling people autistic stuff happen? Old forums didn't have it. Think about it. Name one 2007 post that had the word "Autistic" in it. You can't? Well then. Go think about what you've done.
Vencorr
#133765185Sunday, May 11, 2014 2:58 AM GMT

^
Netprobe
#133766668Sunday, May 11, 2014 3:13 AM GMT

Advanced physics stuff could be really, really helpful for builders, support.
EmmaKaddin
#133767918Sunday, May 11, 2014 3:26 AM GMT

Correct.
Clerical
#133771961Sunday, May 11, 2014 4:04 AM GMT

Nothing is impossible. :+)
Clerical
#133772086Sunday, May 11, 2014 4:05 AM GMT

Oh and, how the hell did that go to "olden times"? Where is your common sense? I used a hyperbole you stupid idiot. Use your brain next time?
extra_spicy
#133795673Sunday, May 11, 2014 10:59 AM GMT

"Dude. I'm not autistic. Stop assuming. What about you, huh? Are you just calling others autistic just to avoid the terrible truth that in reality, you are the autistic one? Because when did this calling people autistic stuff happen? Old forums didn't have it. Think about it. Name one 2007 post that had the word "Autistic" in it. You can't? Well then. Go think about what you've done." Here's some food for thought, newbag. You were not here in 2007. Calling people autistic has been around since forever. Stop acting like you know what you're talking about.
TestNanotch
#133799319Sunday, May 11, 2014 12:15 PM GMT

Support, this will open a new door to most games, especially Sci-Fi and games that include travelling through space.
Mikesly
#133799511Sunday, May 11, 2014 12:18 PM GMT

How about you look up what it is and how your context is actually offensive to real people on Autism Spectrum. And it hasn't been around "forever", it's a fad that childish idiots got into recently. I swear as soon as you [ Content Deleted ] find out what it is, you'll just want to kill yourself for using it this way.
egoself
#133800754Sunday, May 11, 2014 12:43 PM GMT

Rellycool is one of those people who you just have to cry over. Much sad.
samthemagicman
#133800826Sunday, May 11, 2014 12:44 PM GMT

extra_spicy
#133803614Sunday, May 11, 2014 1:23 PM GMT

"How about you look up what it is and how your context is actually offensive to real people on Autism Spectrum. And it hasn't been around "forever", it's a fad that childish idiots got into recently." what the hell are you talking about. it's many years old. just because you're new to forums doesn't mean forums are new. pls
Netprobe
#133911434Monday, May 12, 2014 1:36 PM GMT

Quit the hate speech, it's a disability. How would you like it if you broke your arm, and everyone went around using "BROKENARM" as an insult. Everywhere you turn... "HEY, YOU'RE A BROKENARM!" "THAT GUY'S ARM IS TOTALLY BROKEN"
KAAK82
#133916933Monday, May 12, 2014 2:58 PM GMT

it would actually be cool if u could set ur own Gravity, cos right now I think its just that u can set the gravity of how much the Part is pulled down, but everyone wants a BuiltIn Editable Gravity Pull that would be set in Base Parts of Planets or Areas if there was Gravity applied there... Good Idea! Support!
megakidmata
#133937642Monday, May 12, 2014 7:52 PM GMT

Alright, I am sick of hearing about autism. It is a disability, and even though I myself do not have it, I feel very angered and extremely disappointed that someone would be stupid and insensitive enough to call someone else Autistic as an insult. So just STOP.
LazyGoals
#133938033Monday, May 12, 2014 7:55 PM GMT

This could be implemented... Maybe... If this were to be implemented I would go with the gravity variable inside of bricks
LazyGoals
#133938142Monday, May 12, 2014 7:56 PM GMT

But the rate at which the effect of gravity decreases as you move away from the source should be a variable also

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