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UndefinedVariable
#134989918Saturday, May 24, 2014 7:38 PM GMT

CompiledScript/CompiledLocalScript -- Compiling Scripts, basically a way to encrypt your source and make it unreadable, while the script still runs, me and a friend of mine(xXxXxdragonxXxXx) really want this for that we're making a script that uses HttpService to show us the stats on how the script itself is running, and we also will have globally shared variables going from our website to the script, and we don't want anyone to know the link to our website or else they'll be able to mess with our system, we only want to hide our source to prevent people from messing with our scripts when we release them for free on the catalog -- Personally, I'd like it if you just right click a script and click Compile, and so it makes a new object where the script is located and you can upload it to ROBLOX. -- And if you used the CompiledLocalScript on the animation, nobody would be able to change and load scripts from it using exploits. And people could upload their scripts to the catalog without worrying that people would edit it and take credit for it, meaning more scripts would be uploaded to the catalog for people to use and enjoy, and the creator can enjoy the credit they deserve. -- Me and my friend just really want this, please support. Thanks!
UndefinedVariable
#134995591Saturday, May 24, 2014 8:46 PM GMT

bump
slmnemo
#134996100Saturday, May 24, 2014 8:52 PM GMT

Support. Great idea that would help many people not get as much copied when a copy bug comes around. Source Code that is flexible can no longer be stolen, just the game itself.
ThomasChabot
#134998285Saturday, May 24, 2014 9:20 PM GMT

supports
Zephyrical
#134999212Saturday, May 24, 2014 9:33 PM GMT

ROBLOX had a feature of some sort for this but it was removed. Probably had its reasons too. It'd be nice to have though. Support.
ked2000
#135001959Saturday, May 24, 2014 10:03 PM GMT

Support
xXxXxdragonxXxXx
Top 100 Poster
#135170460Monday, May 26, 2014 5:49 PM GMT

Bump. Pls moar supports.
whyaname98
#135170764Monday, May 26, 2014 5:52 PM GMT

There was a system for this, they probably removed it because there were too many infected scripts. #LogicMakesSense
xXxXxdragonxXxXx
Top 100 Poster
#135287866Tuesday, May 27, 2014 11:24 PM GMT

The so-called infected script is just a hoax is it not? It's basically spreading fake viruses which is not even close to being a virus in any way. The creator has the ability to delete the entire script if it does 'infect' the game... Or is that not what the name implies?
XenonLi
#135288017Tuesday, May 27, 2014 11:25 PM GMT

i'd prefer that compiledscript code would be usable in scripts as would compiledlocalscript code with "compile" being a method like "Destroy()" instead of like "Disabled"

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