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HalloweenRidley
#135891123Tuesday, June 03, 2014 4:58 PM GMT

1. Managing gear before going into games: I know that you can manage your gear in game, but if you have a lot of gear it takes some time to organize it (especially in games that permit all gear). During this time you can be killed, and once you die, you have to organize it again. I think it would be cool if there was some tab where you could turn gear "on and off" so that you can decide what you want on you before you even enter the game. There are always games where I don't want my social items around, and it would be nice if I could turn them off so I don't have to deal with them when I don't want to. 2. I would suggest a roblox building/scripting interactive tutorial mode (I'm not sure if there is one currently, but I haven't been able to find it; if there is one please link it below). For me personally I would like to learn how to script and build efficiently, but I want the learning to be in some sort of format (like a game or something) that I can go to and get lessons. I'm sure that there are others who feel the same way. If there are currently ways to do either of these, again; please link below. If not give your opinions. Thanks!
Chaosfox434th
#135894030Tuesday, June 03, 2014 5:40 PM GMT

Support as both these ideas could be useful.
Barged
#135894134Tuesday, June 03, 2014 5:42 PM GMT

I think these ideas have been brought up in the past, but I still support this. I just barged in.
HalloweenRidley
#135896087Tuesday, June 03, 2014 6:10 PM GMT

@Barged "I just barged in" - how clever! I approve of your username.
Barged
#135896305Tuesday, June 03, 2014 6:13 PM GMT

@Halloween Thanks. :P I just barged in.
HalloweenRidley
#135898327Tuesday, June 03, 2014 6:42 PM GMT

Another thing I want to add to my first topic (gear). The fact that you cannot organize gear discourages sales of any non-utility based gears. I have stopped buying gears that aren't weapons or useful in combat simply because of the fact that when you enter a game, roblox randomizes the gears in your inventory that can be used in the game. So by not being able to choose what you want directly, you may decide to buy less frivolous gear, or gears that accomplish the same tasks (swords, guns, power-ups). They could do that, or make the organized in game list permanent, so that if I die I don't have to do it again period. Either one may possibly boost sales slightly, and would boost player satisfaction. I can't imagine this being too difficult to work either (at least the alternative option I suggested of making organized lists permanent).
HalloweenRidley
#135898888Tuesday, June 03, 2014 6:49 PM GMT

Plus they've given the game creator the ability to pick and choose what gears can be used, why not the game player? If it's too complicated to create some sort of gear tab where you can turn gears "on and off" when you enter a game, then just make in game changes permanent. (Meaning if I put my "sword of the summer sun" in the first spot of my backpack, it will stay there, and won't have to be put back after I die) Having to arrange gears mid-game is very inconvenient for the player who is trying to compete in some sort of combat oriented game. I know I personally have deleted some of my excess social gears to try and fix this; it's really rather sad that I had to do that.
HalloweenRidley
#135899803Tuesday, June 03, 2014 7:00 PM GMT

There are also people who buy limited gears to try and turn a profit, but with no intention of actually using said item.
iVariate
#135900266Tuesday, June 03, 2014 7:06 PM GMT

I support; both of these suggestions would be helpful.
HalloweenRidley
#135903267Tuesday, June 03, 2014 7:40 PM GMT

bump
jjj344
#135903643Tuesday, June 03, 2014 7:44 PM GMT

Make this your next, big priority ROBLOX. You should add this because remember, this is the year of the Developer.
HalloweenRidley
#135904524Tuesday, June 03, 2014 7:54 PM GMT

@jj Thanks for the support!
PokeShadow77
#135904699Tuesday, June 03, 2014 7:56 PM GMT

YesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYes ~ Do you want to see the Rabbits David? ~
HalloweenRidley
#135905273Tuesday, June 03, 2014 8:02 PM GMT

@Poke So I take it you like the idea then?
HalloweenRidley
#135905361Tuesday, June 03, 2014 8:03 PM GMT

I felt your response lacked proper enthusiasm. There should have at least been 1000 yes's...
PokeShadow77
#135905567Tuesday, June 03, 2014 8:05 PM GMT

I didn't want to be reported for spam (that only some imbecile would do)... ~ Do you want to see the Rabbits David? ~
HalloweenRidley
#135911505Tuesday, June 03, 2014 9:02 PM GMT

Understandable.
SpicyBuilderclub
#135912198Tuesday, June 03, 2014 9:08 PM GMT

1: Eh, some scripters can already do that. 2: FULL support.
HalloweenRidley
#135913097Tuesday, June 03, 2014 9:16 PM GMT

@Spicy Regarding 1: What do you mean?
HalloweenRidley
#135913255Tuesday, June 03, 2014 9:17 PM GMT

Regarding 2 as well: How difficult would it be for roblox to create a tutorial game? It doesn't seem like it would be super difficult to create a basic scripting/building tutorial...
HalloweenRidley
#135913472Tuesday, June 03, 2014 9:19 PM GMT

and then make 2 other games perhaps for intermediate scripting/building and advanced scripting/building. Or better yet make it all just one game that you get checkpoints for completing part of the course, so you can come back and continue from the checkpoints anytime.
GarrettJL11
#135913580Tuesday, June 03, 2014 9:20 PM GMT

I guess we sit and wait to see if RU will ever become a reality... *sigh*
HalloweenRidley
#135914725Tuesday, June 03, 2014 9:31 PM GMT

@Garrett What does RU stand for?
HalloweenRidley
#135920004Tuesday, June 03, 2014 10:20 PM GMT

bump

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