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Fluent_Lua
#138460523Saturday, June 28, 2014 4:08 AM GMT

I wanted to know how to calculate the studs apart from 2 bricks?
AnonyAnonymous
#138460603Saturday, June 28, 2014 4:09 AM GMT

You could use magnitude, game.Workspace.Part.Position.Magnitude
Brick_man
#138460609Saturday, June 28, 2014 4:09 AM GMT

(Part1.Position-Part2.Position).magnitude
Fluent_Lua
#138460725Saturday, June 28, 2014 4:11 AM GMT

so brick1 = game.Player1.Torso brick2 = game.Player2.Torso dis = (brick1.Position-brick2.Position).magnitude print(dis) would that work?
nomer888
#138460737Saturday, June 28, 2014 4:11 AM GMT

part1.Position - part2.Position
AnonyAnonymous
#138460933Saturday, June 28, 2014 4:13 AM GMT

Brick1 = game.Player1.Character.Torso Brick2 = game.Player.Character.Torso (Brick1.Position - Brick2.Position).Magnitude
nomer888
#138460998Saturday, June 28, 2014 4:13 AM GMT

Another way to calculate the distance is not to listen to me, and listen to those who are correct. Other than my being tired, yes, that should work.
Fluent_Lua
#138461322Saturday, June 28, 2014 4:17 AM GMT

ok, thanks, I got it
AnonyAnonymous
#138461355Saturday, June 28, 2014 4:17 AM GMT

Don't worry, we all have the common goal to help the user creating the top, right?, well we all make daily errors and it's these same errors that help us significantly although it may make us feel terrible.

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