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FrostBeatz
#138511440Saturday, June 28, 2014 5:05 PM GMT

I need it badly.
FreeScriptMaker
#138511497Saturday, June 28, 2014 5:06 PM GMT

Player:Kick()
Reqkt
#138511549Saturday, June 28, 2014 5:06 PM GMT

What you need is to look at Free Models, and get out of the sub-Forum.
FrostBeatz
#138511725Saturday, June 28, 2014 5:08 PM GMT

sorry qq, and thanks
UgOsMiLy
#138521436Saturday, June 28, 2014 6:41 PM GMT

@Reqkt Go away. This forum is for people who need help and you should recognise that some people aren't that experienced. It is not for people who will just flame someone for something they are not sure of. ------------------------------------------------------------------------ Anyway, here it is: Playername:remove() Replace playername with the player's name. I think Playername:Destroy() will not be able to bring him/her back
Nyxis
#138524734Saturday, June 28, 2014 7:10 PM GMT

Banned = {"Player1", "Player2"} game.Players.PlayerAdded:connect(function(Plr) for i = 1, #Banned do if Plr.Name == Banned[i] then Plr:Kick() end end end)
Goulstem
#138525724Saturday, June 28, 2014 7:19 PM GMT

Banned = {"AnnoyingGuy","Noob","Froob"} game.Players.ChildAdded:connect(function(plr) plr.CharacterAdded:wait() if table.concat(Banned):match(plr.Name) then plr:kick() end end) --scriptz go shorter if'd table.concat
Lacryma
#138525852Saturday, June 28, 2014 7:20 PM GMT

lol ug got so mad but still got the method wrong LOL
Reqkt
#138526502Saturday, June 28, 2014 7:26 PM GMT

@UgO They must start somewhere, and this isn't where they should.
whitem0use
#138529771Saturday, June 28, 2014 7:55 PM GMT

@Reqkt. At first I thought you were being mean, but now I see your logic. I agree with you. I suggest they reverse engineer scripts, and then got the the Lua CookBook and see what everything means. I have the swag.
TheLuaUser
#138530473Saturday, June 28, 2014 8:01 PM GMT

Let's do this without tables... game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:connect(function(char) if plr.Name == "noob" or plr.Name == "other guy" or plr.Name == "that other one" then plr:kick() else return end end) end)
Nyxis
#138558419Sunday, June 29, 2014 12:16 AM GMT

Euww.. That's an inefficient way of doing so, LuaUser. It's far better to make a table, or a list rather.
UgOsMiLy
#138599245Sunday, June 29, 2014 7:48 AM GMT

@reqkt No, you are still being mean. You are encouraging people to use free models. Everyone will start to flame HIM for using free models. free models. Besides, how will anyone learn from free models? Anyway, my bad. Its playername:Kick()
brinkokevin
#138600561Sunday, June 29, 2014 8:16 AM GMT

@ugo its true he shouldnt be mean but free models are also usefull to start understanding how it works scripting helpers is mostly for those who are trying to create their own script and script dosent work so we fix it and btw its local banedPlayers = {} game.Players.PlayerAdded:connect(function(p) for i=1,#banedPlayers do if banedPlayers[i]== p.Name then p:kick() end end end)
badfitz99
#138600670Sunday, June 29, 2014 8:18 AM GMT

local blacklist = {"","","","","",""} game.Players.PlayerAdded:connect(function(p) for _, v in pairs(blacklist) do if p.Name == v then p:Kick() end end end end)
brinkokevin
#138600723Sunday, June 29, 2014 8:19 AM GMT

badfits thats to much ends xd
TheNoobyDoctorII
#138601405Sunday, June 29, 2014 8:34 AM GMT

banned = {"player1","player2"} for i, v in pairs(ban) do if Player.Name == v then Player:Kick() end end
Lacryma
#138609865Sunday, June 29, 2014 11:32 AM GMT

LOL = {["loltrolol"] = true}; game.Players.PlayerAdded:connect(function(plr) if LOL[plr.Name] then plr:Kick() end end)
Reqkt
#138654438Sunday, June 29, 2014 8:19 PM GMT

@UgO I learned from Free Models. I also didn't type "use Free Models", I typed "look at Free Models". You learn by inspecting and editing them.

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