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EnzonianTheGreat
#138549528Saturday, June 28, 2014 10:56 PM GMT

All the screen shows when I join the game is blackness (Which is frame1& I put that visible through properties, not in the script, but nothing else shows) Help? game.Players.PlayerAdded:connect(function(Player) local hi=game.StarterGui.Frame1 if hi.visible==true then hi.ImageLabel.Visible=true hi.ImageLabel1.Visible=true wait (15) hi.ImageLabel1.Visible=false hi.ImageLabel.Visible=false hi.Visible=false wait (4) if hi.ImageLabel1.Visible==false and hi.ImageLabel.Visible==false and hi.Visible==false then local bye=game.StarterGui.Frame bye.Visible=true bye:GetChildren() bye.Children.Visible=true end end end)
smiley599
#138549587Saturday, June 28, 2014 10:56 PM GMT

Like 3. Visible is always a capital v.
smiley599
#138549756Saturday, June 28, 2014 10:58 PM GMT

Oh. Two things. You want the players GUI, not starter GUI. So Player:WaitForChild("PlayerGui") Go to play solo, open explorer and look at the children of the player object in the playe service And that's not how you index children
EnzonianTheGreat
#138551809Saturday, June 28, 2014 11:15 PM GMT

How do I index the children then?
EnzonianTheGreat
#138552198Saturday, June 28, 2014 11:18 PM GMT

--Player is added game.Players.PlayerAdded:connect(function(Player) ---Waiting for player gui game.Players.Player:WaitForChild("PlayerGui") if PlayerGui then--If Child is player gui then local hi=game.Players.Player.PlayerGui.Frame1--What said hi is. if hi.Visible==true then hi.ImageLabel.Visible=true hi.ImageLabel1.Visible=true wait (15) hi.ImageLabel1.Visible=false hi.ImageLabel.Visible=false hi.Visible=false wait (4) if hi.ImageLabel1.Visible==false and hi.ImageLabel.Visible==false and hi.Visible==false--If hi&it's children are false then... then local bye=game.Players.Player.PlayerGui.Frame--What said bye is bye.Visible=true --Indexing children here end end end end)

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