I've been noticing a problem with GUI buttons when you click them they don't activate Bool Values.
Here is part of a script were the problem would be:
p=script.Parent.Parent.Parent.Parent.Name
function OnClick()
if script.Parent.Correct.Value == false and p==game.Workspace.Player1.Value then
game.Workspace.PlayerDrop1.Value=true
script.Parent.Parent:Remove()
else
game.Workspace.Correct.Value=true
game.Workspace.Message.Text="Correct!"
game.Workspace.StagePlatform.BrickColor = BrickColor.new("Lime green")
script.Parent.Parent:Destroy()
wait(2)
game.Workspace.Message.Text=""
game.Workspace.StagePlatform.BrickColor = BrickColor.new("Really black")
end
end
script.Parent.MouseButton1Click:connect(OnClick) |