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Polorapman
#138947Thursday, September 06, 2007 1:55 AM GMT

THere should be new animations, rate from 1-5 1.When death by lava or fire you turn to ash 2.When your crushed by something your flattend 3.You come up with your own
Rombom
Top 100 Poster
#139023Thursday, September 06, 2007 2:54 AM GMT

1.Lava and fire are just bricks with kill scripts in them. although it would not be hard to make a brick that kills you then turns you into a bunch of black 1x.4.x1 plates... 2.If not impossible, its very near it.
WaffleBoy
#139053Thursday, September 06, 2007 3:28 AM GMT

Two isn't impossible, you could just get all the body parts and cut their Y size in half, then weld the body parts together.
Polorapman
#139055Thursday, September 06, 2007 3:38 AM GMT

ty for the info
Rombom
Top 100 Poster
#139126Thursday, September 06, 2007 5:59 AM GMT

Waffleboy, firstly, there there is no .5 for the Y axis. secondly, you would need to figure out away to find the diffrence between touching a brick, and having a brick fall on you. also, it would have to crush you diffrent ways depending on how it hits you.
Polorapman
#139170Thursday, September 06, 2007 12:09 PM GMT

If anyone makes a tutorial on Youtube, let me know
WaffleBoy
#139193Thursday, September 06, 2007 2:35 PM GMT

Quite simple Rombom. "there there is no .5 for the Y axis." I say improvise! .4 it is! Another quite simple one. I was planning on making a "crush" script anyways. I would of used an "Anchor-BodyForce" kind of thing. If it's anchored, it's obviously not being crushed. But if it's unanchored and the BodyForce is below 1, I would make it count as being crushed.
Polorapman
#139745Thursday, September 06, 2007 11:12 PM GMT

Can someone make a model of that and make it go higher than 3 players combined? And make the effect flatten with all health gone?
Sethest
#2731304Tuesday, September 09, 2008 11:22 PM GMT

ok the flating thing is siply done by one little thing... velocity duh =P
DerProgrammierer
#2732652Wednesday, September 10, 2008 12:33 AM GMT

velocity wont make you flat -.-
Rollup
#2732702Wednesday, September 10, 2008 12:35 AM GMT

And this thread was bumped... Why must they bump? D:
Sethest
#4662372Tuesday, December 30, 2008 10:53 PM GMT

my whole point of the velocity thing is make it so the object must be within a certain velocity to crush you and it must hit head, top survace

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