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THere should be new animations, rate from 1-5
1.When death by lava or fire you turn to ash
2.When your crushed by something your flattend
3.You come up with your own |
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RombomTop 100 PosterJoin Date: 2006-12-11 Post Count: 4347 |
1.Lava and fire are just bricks with kill scripts in them. although it would not be hard to make a brick that kills you then turns you into a bunch of black 1x.4.x1 plates...
2.If not impossible, its very near it.
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WaffleBoyJoin Date: 2007-03-21 Post Count: 1377 |
Two isn't impossible, you could just get all the body parts and cut their Y size in half, then weld the body parts together. |
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RombomTop 100 PosterJoin Date: 2006-12-11 Post Count: 4347 |
Waffleboy, firstly, there there is no .5 for the Y axis. secondly, you would need to figure out away to find the diffrence between touching a brick, and having a brick fall on you. also, it would have to crush you diffrent ways depending on how it hits you. |
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If anyone makes a tutorial on Youtube, let me know |
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WaffleBoyJoin Date: 2007-03-21 Post Count: 1377 |
Quite simple Rombom.
"there there is no .5 for the Y axis."
I say improvise! .4 it is!
Another quite simple one. I was planning on making a "crush" script anyways. I would of used an "Anchor-BodyForce" kind of thing. If it's anchored, it's obviously not being crushed. But if it's unanchored and the BodyForce is below 1, I would make it count as being crushed. |
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Can someone make a model of that and make it go higher than 3 players combined? And make the effect flatten with all health gone? |
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SethestJoin Date: 2008-09-04 Post Count: 12 |
ok the flating thing is siply done by one little thing... velocity duh =P |
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velocity wont make you flat -.- |
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RollupJoin Date: 2007-06-26 Post Count: 2950 |
And this thread was bumped... Why must they bump? D: |
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SethestJoin Date: 2008-09-04 Post Count: 12 |
my whole point of the velocity thing is make it so the object must be within a certain velocity to crush you and it must hit head, top survace |
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