tinargJoin Date: 2010-06-18 Post Count: 4925 |
Attempting to make a custom move tool. This snippet of code is running from a LocalScript in the PlayerGui, buried within some Frames and TextBoxes. Here's the code snipped:
mouse.Button1Down:connect(function()
Drag = Instance.new("Dragger")
ClonedBrick = mouse.Target
Drag:MouseDown(ClonedBrick,mouse.Hit.p,{ClonedBrick})
print('hi')
end)
It prints hi, but does nothing otherwise. |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
Yuppers |
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Alright, explain to us how the tool works. |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
Well, I want it where you click a button on a gui, then click on a brick and it will drag it to wherever you move the mouse. I simplified the code example to make it easier for people to see the problem |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
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lolb3Join Date: 2010-01-16 Post Count: 2268 |
Drag:MouseDown(ClonedBrick,mouse.Hit.p,ClonedBrick)
you had set braces around your variable. nope |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
that makes it spit out an error:
"Unable to cast value to Objects" |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
GUYYYYS! HELP ME! I'M TIRED OF BUMPING! |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
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vlekje513Join Date: 2010-12-28 Post Count: 9057 |
LET ME HELP YOU!
Butp. |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
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lolb3Join Date: 2010-01-16 Post Count: 2268 |
you can't Drag:MouseDown() i think you want drag as a variable in ur function |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
I'm not really sure what you're saying... could you give an example, please? |
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lolb3Join Date: 2010-01-16 Post Count: 2268 |
function moveobject(object, variable1, variable2, variable3)
print("dostuff")
end
moveobject(drag, ClonedBrick,mouse.Hit.p,ClonedBrick) |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
What does variable1, 2 and 3 stand for? |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
...AAAAND he goes offline.
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU |
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tinargJoin Date: 2010-06-18 Post Count: 4925 |
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