I've tried to make this work but it always fails the script should be self explanatory. Right now it partly works by if theres 1 player it will show the message Then when 1 joins the message gets removed but once another player joins the message does not pop up
if game.Players.NumPlayers < 2 then
M = Instance.new("Message")
M.Parent = Workspace
M.Text = "There are not enough players to start. You must have at least 2 players."
end
repeat wait() until game.Players.NumPlayers >= 2
M:remove() |