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Flylux
#139448496Sunday, July 06, 2014 8:02 PM GMT

So like if you get closer, it plays louder? Thanks.
Vuva
#139448541Sunday, July 06, 2014 8:02 PM GMT

Sound.Volume
Flylux
#139448631Sunday, July 06, 2014 8:03 PM GMT

... bump
Flylux
#139448772Sunday, July 06, 2014 8:04 PM GMT

Bump Cmon.
Vuva
#139448848Sunday, July 06, 2014 8:05 PM GMT

Nonono, what I'm saying is roblox's engine already does that. Just put the sound in a brick and walk away from it.
Flylux
#139449114Sunday, July 06, 2014 8:08 PM GMT

ohreally? Cool!
Flylux
#139449346Sunday, July 06, 2014 8:10 PM GMT

what kind of script would I need to play it? (Assuming music is in part, and script is in music) script.Parent:Play()
Vuva
#139449706Sunday, July 06, 2014 8:13 PM GMT

Assuming the "SoundId" property is formatted properly, then yes that would work. Here is information on the formating: wiki.roblox.com/index.php?title=Content
Flylux
#139451693Sunday, July 06, 2014 8:31 PM GMT

thanks ye :D

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