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mapleblock
#139638043Tuesday, July 08, 2014 1:15 PM GMT

ROBLOX should add an in-Game volume controller If we can control the game volume, we can listen to other music without the disturbance of in-game sounds. Please consider this
sxbrina
#139638165Tuesday, July 08, 2014 1:18 PM GMT

You can do that without ROBLOX. If you are using windows, you should be able to click the sound button on the bar at the bottom of the screen, click mixer, and turn down roblox's volume.
kaleighallyas123
#139638870Tuesday, July 08, 2014 1:35 PM GMT

No not always, I agree with the volume.
mapleblock
#139755285Wednesday, July 09, 2014 1:39 PM GMT

It would be very useful if they added the volume adjuster It's very simple and easy to add
legobotron
#139756819Wednesday, July 09, 2014 2:07 PM GMT

I think they said they are considering this
good_evening
#139757090Wednesday, July 09, 2014 2:12 PM GMT

Some game creator's created a mute button, despite that, On windows they have a volume mixer, where you can have another program up and ROBLOX muted. Or you can make a gui volume such as this: Down: function Clicked() script.Parent.Parent.Parent.ScrollingFrame.Sound.Volume = script.Parent.Parent.Parent.ScrollingFrame.Sound.Volume - 0.1 script.Parent.Parent.Text = script.Parent.Parent.Parent.ScrollingFrame.Sound.Volume wait(1) script.Parent.Parent.Text = "Change volume" if script.Parent.Parent.Parent.ScrollingFrame.Sound.Volume == 0 then script.Parent.Parent.Parent.ScrollingFrame.Sound.Volume = script.Parent.Parent.Parent.ScrollingFrame.Sound.Volume + 0.1 end end script.Parent.MouseButton1Down:connect(Clicked) Up: function Clicked() script.Parent.Parent.Parent.ScrollingFrame.Sound.Volume = script.Parent.Parent.Parent.ScrollingFrame.Sound.Volume + 0.1 script.Parent.Parent.Text = script.Parent.Parent.Parent.ScrollingFrame.Sound.Volume wait(1) script.Parent.Parent.Text = "Change volume" end script.Parent.MouseButton1Down:connect(Clicked)

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