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HumanMop
#139691859Tuesday, July 08, 2014 10:36 PM GMT

local function playerHasItem(type) local bool = false local combinedtable = {} table.insert(combinedtable, Player.Character:GetChildren()) table.insert(combinedtable, Player.Backpack:GetChildren()) if type then for _, tool in pairs(combinedtable) do if tool:IsA("Tool")and tool:WaitForChild("Config").Type.Value == e then bool = true return bool, tool, tool.Config.ID.Value end end end end wtf went wrong it says IsA is nil lol -=Robo=-
HumanMop
#139693603Tuesday, July 08, 2014 10:54 PM GMT

take ur time
FreeScriptMaker
#139694084Tuesday, July 08, 2014 10:58 PM GMT

You inserted two tables into one table so you have to loop through everything in each of the tables rather than the table holder.
HumanMop
#139694662Tuesday, July 08, 2014 11:04 PM GMT

that actually makes sense that's never happened on this forum before omg -=Robo=-

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