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badfitz99
#139864191Thursday, July 10, 2014 11:14 AM GMT

I have another health bar appear when the players max health is above 100? I've already made the gui
AnonyAnonymous
#139864258Thursday, July 10, 2014 11:16 AM GMT

if Player.Humanoid.MaxHealth > 100 then GUIPathHere.Parent = Player.PlayerGui end
2eggnog
#139864279Thursday, July 10, 2014 11:16 AM GMT

Hide the normal health bar with game.StarterGui:SetCoreGuiEnabled('Health',false) then make your health gui visible.
badfitz99
#139864340Thursday, July 10, 2014 11:18 AM GMT

What I mean, is I want to have an effect that you have a shield like in halo where you have a purple health bar if you pickup and health regen or whatever when ur full health
AnonyAnonymous
#139864504Thursday, July 10, 2014 11:23 AM GMT

Here's a better example, while wait() do if Player.Humanoid.MaxHealth > 100 then GUIPathHere.Parent = Player.PlayerGui else GUIPathHere.Parent = game.Lighting end end

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