What I mean, is I want to have an effect that you have a shield
like in halo where you have a purple health bar if you pickup and health regen or whatever when ur full health
Here's a better example,
while wait() do
if Player.Humanoid.MaxHealth > 100 then
GUIPathHere.Parent = Player.PlayerGui
else
GUIPathHere.Parent = game.Lighting
end
end