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Distortional
#140027860Friday, July 11, 2014 10:19 PM GMT

It's just supposed to change the players team, zoom the GUI out off the screen, anchor the player and start a respawn countdown. Everything works, it anchors, it resets, but I can't see the countdown.. local Team = script.Parent local p = script.Parent.Parent.Parent.Parent.Parent.Parent function Clicked() script.Sound:Play() script.Parent.Parent.Parent.Parent.Parent.Parent.TeamColor = BrickColor.new("Really red") Team:TweenPosition(UDim2.new(0, -400, 0, 0), "Out", "Quad", .25) wait(.25) Team.Parent.Ehre:TweenPosition(UDim2.new(0, -400, 0, 100), "Out", "Quad", .25) local c = p.Character c.Torso.Anchored = true c.Humanoid.Health = 100000 local CD = Instance.new("TextLabel", script.Parent.Parent.Parent.Parent) CD.BackgroundTransparency = 1 CD.FontSize = Enum.FontSize.Size48 CD.Position = UDim2.new(.5, 0, 0, 0) CD.Text = "Respawning in: 5" wait(1) CD.Text = "Respawning in: 4" wait(1) CD.Text = "Respawning in: 3" wait(1) CD.Text = "Respawning in: 2" wait(1) CD.Text = "Respawning in: 1" wait(1) CD.Text = "Respawning..." wait(1) c:BreakJoints() end
smiley599
#140028589Friday, July 11, 2014 10:27 PM GMT

gotta be a localscript
Distortional
#140029880Friday, July 11, 2014 10:40 PM GMT

it is.
smiley599
#140030332Friday, July 11, 2014 10:45 PM GMT

i cant see anything that would break in theory whats the output i have a few ideas
Distortional
#140050252Saturday, July 12, 2014 2:15 AM GMT

No output.

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