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samthemagicman
#140040462Saturday, July 12, 2014 12:33 AM GMT

tele = game:GetService("TeleportService") frame = script.Parent.Parent.Frame open = false inShop = false player = script.Parent.Parent.Parent.Parent script.Parent.MouseButton1Down:connect(function() print(inShop) print(open) if open == false and inShop == false then open = true frame:TweenPosition(UDim2.new(0, 50, 0.5, -100), "Out", "Linear", 0.5, true) -- This here isn't working for some reason. elseif open == true and inShop == false then open = false frame:TweenPosition(UDim2.new(0, -260, 0.5, -100), "Out", "Linear", 0.5, true) elseif inShop == true then script.Parent.Parent.Shop:TweenPosition(UDim2.new(1, 175, 0.5, 0), "Out", "Linear", 0.5, true) inShop = false open = false end end) script.Parent.Parent.Shop.DescFrame.CloseButton.MouseButton1Down:connect(function() script.Parent.Parent.Shop:TweenPosition(UDim2.new(1, 175, 0.5, 0), "Out", "Linear", 0.5, true) frame:TweenPosition(UDim2.new(0, 50, 0.5, -100), "Out", "Linear", 0.5, true) inShop = false open = true end) script.Parent.Parent.Frame.Shop.MouseButton1Down:connect(function() if inShop == false then inShop = true script.Parent.Parent.Shop:TweenPosition(UDim2.new(0.5, 0, 0.5, 0), "Out", "Linear", 0.5, true) frame:TweenPosition(UDim2.new(0, -260, 0.5, -100), "Out", "Linear", 0.5, true) end end) It works in studio but not in online, and it's a normal script. What it's supposed to do is open a gui by tweening it.
samthemagicman
#140040929Saturday, July 12, 2014 12:37 AM GMT

(Sorry for double posting) It seems like none of the tweening is working in online mode for any of my GUIs. They were working last time I played it.. ;c

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