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DrFeynman
#140433608Tuesday, July 15, 2014 7:14 PM GMT

if SunPos >= 18:25:00 then print("s") end This doesn't work because of the time symbols, how would I do the time? so that this doesn't error
DrFeynman
#140435028Tuesday, July 15, 2014 7:29 PM GMT

qq bump
super10099
#140436549Tuesday, July 15, 2014 7:45 PM GMT

bump
DrFeynman
#140440337Tuesday, July 15, 2014 8:23 PM GMT

qq
CrixusOdalisManiatus
#140441499Tuesday, July 15, 2014 8:36 PM GMT

Is SunPos a model or brick inside the workspace? The way you're formatting your script is in the function of time, Ex; if TimeOfDay >= 18:25:00 then print("Hi") end What you want is to give SunPos a parent if you're not using time; SunPos.Parent = script.Parent or SunPos.Parent = game.Workspace.WOWOWOWO here's an example You finish this part; if SunPos >= script.Parent.Position then Print("Hi") --insert SunPos.Parent = game.Workspace.HelloImEXbrick end Or just use time if TimeOfDay >= 18 then print("Hello")
Waffloid
#140441671Tuesday, July 15, 2014 8:38 PM GMT

if SunPos >= '18:25:00' then print("s") end Now try.
DrFeynman
#140447110Tuesday, July 15, 2014 9:34 PM GMT

local gFunctions = _G[script.Name] local Lighting = game.Lighting local Camera = game.Workspace.CurrentCamera local SunPos = game:service'Lighting'.TimeOfDay) while wait(5) do if Sunpos <= 18:25:00 then print("Apples") end end

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