local plr=game:service'Players''DukeCow';
local gears={1;2;3;4;5;};
for i=1,#gears do game:service'InsertService':loadAsset(gears[math.random(1,#gears)]):children()[1].Parent=plr.Backpack;
end;
in this script im using math.random(); to insert any value from the given table 'gears'. |