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Cr0ws
#140690427Friday, July 18, 2014 1:44 AM GMT

Im on a friends computer right now so I can't see on studio for myself. Example: for i,v in pairs (randomtable ???) do if v.Name == "NPC_SpawnPoint" then wait(.1) game.ServerStorage.NPC3.Torso.CFrame = v.CFrame end end
DEVMAC101
#140690574Friday, July 18, 2014 1:45 AM GMT

TABLENAME.unpack
DEVMAC101
#140690662Friday, July 18, 2014 1:46 AM GMT

Exscuse me, (unpack (TABLENAME))
AnonyAnonymous
#140690710Friday, July 18, 2014 1:46 AM GMT

Alright, an example would be something such as, for Anything,AnythingElse in pairs(Workspace:GetChildren()) do print(AnythingElse) end "Workspace" is really just a table. ":GetChildren()" retrieves the entire table. "Anything" is the numerical order of the children within the table while "AnythingElse" is the actual child within the table.
Aaaboy97
#140691009Friday, July 18, 2014 1:49 AM GMT

    pairs( table ) Already goes through all the variables of a table. For example,     for k, v in pairs({"apple", orange = true, [4] = "banana"}) do         print(k, v)     end >    1    apple >    orange true >    4    banana

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