Mover.velocity = Vector3.new(Part.CFrame.lookVector.X,Mouse.Y,Part.CFrame.lookVector.Z) * Vector3.new(speed,speed,speed)
This is all one line. I am trying to make the the BodyVelocity's velocity Y value set to the height of the mouse on teh screen, and X and Z set to the lookvectors. This doesnt work, and how do i fix it? |