script.Parent.MouseButton1Down:connect (function ()
local head = game.Players.LocalPlayer.Character.Head
local fake = head:Clone ()
fake.Parent = head.Parent
local weld = Instance.new ("Weld", head)
weld.Part0 = head
weld.Part1 = fake
head.Transparency = 1
end)
Whenever the function fires, my character dies. |