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TheDragonFish
#140903817Sunday, July 20, 2014 1:47 AM GMT

A = game.Workspace.Car.part.Position wait(1) B = game.Workspace.Car.part.Position Speed = A - B print(speed) end This is the start of my script. It is not working and I do not know how to fix it. It will print "nil" in the output when it is still but it will not print anything when it is moving.
TheDragonFish
#140903905Sunday, July 20, 2014 1:48 AM GMT

There is a while true do at the beginning btw
Stefan631
#140903963Sunday, July 20, 2014 1:48 AM GMT

Use the velocity of a part.
TheDragonFish
#140904142Sunday, July 20, 2014 1:50 AM GMT

Velocity does not work
TheDragonFish
#140904745Sunday, July 20, 2014 1:56 AM GMT

I need help.
Stefan631
#140907885Sunday, July 20, 2014 2:30 AM GMT

Velocity.magnitude?
Lacryma
#140908170Sunday, July 20, 2014 2:34 AM GMT

speed = 0
KEVEKEV77
#140908244Sunday, July 20, 2014 2:35 AM GMT

Every BODY thing seems to not be working. like bodyvelocity and bodygyro.
Lacryma
#140908389Sunday, July 20, 2014 2:36 AM GMT

@kev they do work ur just bad
maxomega3
#140908828Sunday, July 20, 2014 2:42 AM GMT

Speed = A.Position -B.Position print (speed) You gotta make the cases match. make both of the "speeds" either lowercase or starting cap'ed. Variables are case sensitive.
KEVEKEV77
#140908849Sunday, July 20, 2014 2:42 AM GMT

no they dont, ur breath smells so bad they broke.
Lacryma
#140908908Sunday, July 20, 2014 2:43 AM GMT

they all work nooblet how bout lrning 2 lua
maxomega3
#140908969Sunday, July 20, 2014 2:44 AM GMT

BodyMovers work, k. All hell would break lose on games everywhere if they didn't. In fact, they just fixed the effects on Humanoids.

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