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MillerSoRock
#141037604Monday, July 21, 2014 7:44 AM GMT

Like the code to use if I wanted to make a function for it
AnonyAnonymous
#141037733Monday, July 21, 2014 7:46 AM GMT

It's detected as a normal key.
AnonyAnonymous
#141037846Monday, July 21, 2014 7:48 AM GMT

Actually, just use something such as, Mouse = game.Players.LocalPlayer:GetMouse() Mouse.KeyDown:connect(function(Key) if Key == " " then print(Key) end end)
MillerSoRock
#141037999Monday, July 21, 2014 7:50 AM GMT

Thanks, all I needed was elseif k == " " then It's for a crouch script.
UncleTaz
#141038005Monday, July 21, 2014 7:50 AM GMT

@Anony Wouldn't that call the function if I press something like "\"
MillerSoRock
#141038044Monday, July 21, 2014 7:51 AM GMT

What about shift?
MillerSoRock
#141038164Monday, July 21, 2014 7:53 AM GMT

Would this '/' be shift ?
128GB
#141038194Monday, July 21, 2014 7:53 AM GMT

@Uncle No because "/" ~= " " if Key == " " then Although Im not sure if if Key == " " then Works Someone told me before it didn't and to use if Key:byte() == 32 then It still won't work, roblox won't let you use spacebar with keydown because its a roblox button (Jump button) You can use keyup
AnonyAnonymous
#141038207Monday, July 21, 2014 7:54 AM GMT

UncleTaz
#141038311Monday, July 21, 2014 7:55 AM GMT

:D I was looking for that. So there are Enum values for keypressed events?
MillerSoRock
#141038367Monday, July 21, 2014 7:56 AM GMT

Thanks this is what I needed.

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