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blox6137
#141261206Wednesday, July 23, 2014 9:30 AM GMT

~~~~~ local part = script.Parent part.Transparency = 0 part.CanCollide = false while wait(.001) do part.CFrame = part.CFrame * CFrame.Angles(0, math.rad(0) + .01, 0) end for i = 0, 1, 0.1 do game.Workspace.Part.Transparency = i -- this right here doesn't work. wait() end ~~~~~ this does't work, and produces no errors.
blox6137
#141261410Wednesday, July 23, 2014 9:37 AM GMT

Can I not make a rotating part transparent? I can do it to a stationary part. I used this btw: while true do script.Parent.Transparency = script.Parent.Transparency + .1 wait() end
xXaidilXx
#141261506Wednesday, July 23, 2014 9:41 AM GMT

for i= 1,10 do script.Parent.Transparency = script.Parent.Transparency + 0.1 wait() end
Ultraw
#141261568Wednesday, July 23, 2014 9:43 AM GMT

Your original script will work, but the while loop prevents the for loop from even starting. Needs to be in 2 different scripts.
blox6137
#141261603Wednesday, July 23, 2014 9:45 AM GMT

Well like I said(i think i said this :/), I can make the script work in a non rotating pa- OH WAIT I see what you mean.

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