Recently I have been playing Catalog Heaven and have noticed that every time you kill and die you get a point. But I was thinking Seranok probably didn't go through every gear and add some code to make the KO's count go up.
So how did he do it?
Most weapons does it where
when you damage a character
it creates an objectvalue in the character's humanoid that it damaged.
The objectvalue contains the player that damaged the humanoid.