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thomaspoke
#141416271Thursday, July 24, 2014 8:16 PM GMT

I've been trying to make a script that plays a sound that is in the workspace whenever a player reaches a spree of kills. EX: On a spree of 2, it plays "Double" On a spree of 5, it plays "Rampage" What would be the first steps to go about doing this? I already have the sounds in my workspace.
cntkillme
#141416670Thursday, July 24, 2014 8:19 PM GMT

Every time they kill, add 1 to spree Every time they die, set spree to 0 IntValue and Died event is all you really need to know

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