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BlackTheHacker
#141832630Monday, July 28, 2014 12:56 PM GMT

What happened to it?
MultiSettings
#141832733Monday, July 28, 2014 12:58 PM GMT

HINT = wait Spawn(HINT);Instance.new("Hint",workspace);while true do game.Workspace.Hint.Text = "yolo new type of hint!";end
C_Sharper
#141834200Monday, July 28, 2014 1:34 PM GMT

Adding to the trolls list... MultiSettings!
Krypticon
#141834435Monday, July 28, 2014 1:39 PM GMT

What's your script? It should look something like: local hint=Instance.new("Hint",Game.Workspace) Hint.Text="Hi."
Krypticon
#141834454Monday, July 28, 2014 1:40 PM GMT

correction- on the bottom line it should be hint not Hint. :)
TickerOfTime
#141837638Monday, July 28, 2014 2:42 PM GMT

local hint = Instance.new("Hint", game.Workspace) hint.Text = "Whooo, LUA Hints!" wait(3) hint:Destroy()
Krypticon
#141838408Monday, July 28, 2014 2:54 PM GMT

That script works, I've just ran it and it's fine. :) It may be that you think a 'Hint' is a Message. They are both separate objects, the hint appears in a black bar at the top of your screen whilst the message covers your screen. Try change 'Instance.new("Hint",game.Workspace)' to 'Instance.new("Message",game.Workspace)'. Hope this helps :)
Fatalizer
#141839477Monday, July 28, 2014 3:11 PM GMT

game.Players.PlayerAdded:connect(function(p) p.CharacterAdded:connect(function(c) c.Humanoid.Died:connect(function() local H = Instance.new("Hint", Workspace) H.Text = p.Name..(" has died !") wait(4) H:Remove() end) end) end)
128GB
#141840574Monday, July 28, 2014 3:27 PM GMT

Pretty sure OP is talking about basic objects Theres a setting to view deprected objects, like the hint
BlackTheHacker
#141954687Tuesday, July 29, 2014 2:35 PM GMT

My studio doesn't have the "Hint" instance. And I ran the script and nothing shows. e.e
Fatalizer
#141962296Tuesday, July 29, 2014 4:22 PM GMT

Well, try this: local H = Instance.new("Hint", Workspace) H.Text = "Test" wait(5) H.Text = ""

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