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GrimReaper5908
#143965693Tuesday, August 19, 2014 12:57 AM GMT

In scripting, what is Trigonometry used for, other than sine & cosine forming waves? (If possible please provide 2-3+ examples). (I'm asking this because if Trigonometry is useful in ROBLOX, I would want to study more about it). I know basic things like: opposite over hypotenuse, adjacent over hypotenuse, and opposite over adjacent. Thank you :)
GrimReaper5908
#143966367Tuesday, August 19, 2014 1:06 AM GMT

Bump.
cntkillme
#143966667Tuesday, August 19, 2014 1:10 AM GMT

Camera manip. CFrame manip. Making circles/etc.
GrimReaper5908
#143973347Tuesday, August 19, 2014 2:35 AM GMT

bump
Brick_man
#143977320Tuesday, August 19, 2014 3:36 AM GMT

Basically anything geometric can be trigonometric. For example, I made a rope attaching to my telephone poles in my game PAYDAY 2 (R&B bank) by using the cosine of an imaginary circle in which the secants are the points I set the rope to touch. As a result, you get a nice u shaped wire.
GrimReaper5908
#144111397Thursday, August 21, 2014 12:52 AM GMT

Moar examples..? Bump.
iiEssence
#144111484Thursday, August 21, 2014 12:53 AM GMT

Very useful when you are trying to make CFrame-related animations run smoothly (ex: wave-like motion)

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