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xMonotonous
#145648888Monday, September 08, 2014 5:20 PM GMT

I need to create a game pass that will give someone a sword or other items when they join the game and I'm not sure how to do this. I don't know if it requires scripting or building but if someone could help me out that would be great.
Marezer
#145669393Monday, September 08, 2014 11:18 PM GMT

This requires a script, but I believe you put the weapon in Lighting. Impossible is not a fact; it's an opinion. -Muhammad Ali
Scottifly
#145680854Tuesday, September 09, 2014 1:24 AM GMT

It is a Scripting issue, but they added ServerStorage and ReplicatedStorage so you don't have to use Lighting anymore.
triode
#145686119Tuesday, September 09, 2014 2:19 AM GMT

local id = somenumbershere local toolname = "Some name here" -- btw make sure da tool is in serverstorage okok local toolpermenant = false -- set to true if you want the player to keep the tool after he dies local service = game:GetService("GamePassService") local tool = game.ServerStorage:FindFirstChild(toolname) game.Players.PlayerAdded:connect(function(newNoob) if service:PlayerHasPass(newNoob, id) then toolc = tool:Clone() if toolpermenant == false then toolc.Parent = newNoob.Backpack elseif toolpermenant == true then toolc.Parent = newNoob.StarterGear end else print(newNoob.Name.. "Does not own the gamepass") end end)
xMonotonous
#145712078Tuesday, September 09, 2014 4:36 PM GMT

Thanks for all the information guys!

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