Exactly what it says. Sometimes, when I make a game, and add ROBLOX weapons to it, they won't work properly, despite working everywhere else.
For example, the Emerald Knights of the Seventh Sanctum Spellbook, and the Knights of the Seventh Sanctum : Dual Duel Axes, don't work properly in a training game I made for the official Seventh sanctum group.
The Spellbook does no damage, and you can't throw the axes like you're normally supposed to be able to. The scripts in the weapons both work fine, and there's only two scripts in Workspace, one admin, and one leaderboard, and neither are causing the weapons to act up.
The game itself is comprised of some simple terrain, two capturable flags, and a bunch of models I created. The flags aren't causing the weapons to act up, as I removed them both and tested the place, and they still act up, so I have no idea what it is.
This has been happening for a year now, at random times, with random games I'll make that have ROBLOX weapons in them, and I can't figure out what's causing this.
-Common Sense: Use it. |