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inechi
#148681319Monday, October 27, 2014 8:28 AM GMT

A story/plot would start out with a character. This Character would not have a name, so you get to pick it. Once you name the character, the environment would be describe. Then the goal would be planned out. You can command the character to do things by using ">" Then what you wish them to do. Example: >Eat the cake Magical cards would be scatter around the environment. These cards can only be used once so choice wisely. The character would have a deck. A deck is the amount of cards they can carry. [] [] [] [] <-- this is a deck. Only four cards can be placed in this one. The character would also have a backpack of how much he/she can carry. BackPack:(Empty) (Empty) (Empty) <--- This is a example of a backpack. Only three items can be place. You can't give the character items or make stuff appear out of thin air! Your supposed to act with what you have and what's around you. Yes there is time to goof off And times to not goof off. Yes, you can lose at the game.

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