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Survival: Beginnings is a game based on surviving on your own, or with a tribe. I will be telling you ALL the current recipes from this date and back. Some will say this is not abiding by the rules. I love Survival: Beginnings, and I play it most the time that I am on ROBLOX. I’ve played all types of Survival games, where at times I sabotage other peoples bases, at other times, I am a merchant, sometimes I am a pirate, and steal, or finally, I am the ultimate survivor. I will give you some tips on how to survive, and some locations that are a good spot to survive at.
-Recipes and Help-
The guide will go like this. You will be told how to create the item, like by which button you press to create it, and the recipe. Here’s an example.
Tool : Material + Material
This means you add material and material together, and click whatever command that is told to you at the beginning of the subsection.
-Tools-
These are created by using ‘Create Tool’.
Crude Club or Hunting Club : Small Handle
Copper Axe or Copper Pickaxe : Small Handle + Copper(2)
Iron Axe or Iron Pickaxe : Small Handle + Iron(2)
Steel Axe or Steel Pickaxe : Small Handle + Steel(2)
Lumber Saw, Masonry Hammer, Sledgehammer, or Blunderbuss : Crafted Handle + Steel (2)
Crafting Knife : Small Handle + Steel
Skinning Knife : Small Handle + Copper
Crude Fishing Rod or Crude Bow : Small Handle + Rope
Crude Bucket : Small Wood + Rope
Crude Lock Pick : Copper
Lock Pick : Steel
Steel Bucket : Steel(2) + Rope
Crafted Fishing Rod or Crafted Bow : Crafted Handle + Rope
Flint : Small Stone(2)
Flint and Steel : Small Stone(2) + Steel
Crossbow or Arbalest : Crafted Handle + String + Steel
-Ships-
These are created by using ‘Create Tool’.
Raft : Hull
Sailboat : Hull + Medium Wood + Hemp(2)
Schooner : Hull(2) + Medium Wood + Hemp(3)
Steam Ship : Hull(4) + 1 Large Wood + Steam Engine (Go to section Items to make a Steam Engine)
Galleon : Hull(4) + Large Wood + Hemp(4)
-Furniture-
These are created by using ‘Create Tool’
Throne Room : Plank(2) + Steel(2)
Dining Table : Plank(4)
Table, Chest, or Bookshelf : Plank(2)
Bedroom Pieces : Plank (2) + Cloth Bolt(2)
-Buildings-
These are created by using ‘Create Tool’
Crude Hut : Wall(2) + Medium Foliage
Crude Granary : Wall(2) + Medium Stone
Medieval Granary : Large Wood(2) + Medium Stone
Medieval Fortress Parts : Medium Stone (2)
Palisade Wall or Palisade Tower : Wall(2)
Well : Medium Stone (2) + Medium Wood
Mine or House Parts : Medium Stone(2) + Wall
Lumber Mill : Wall(4) + Medium Wood(2) + Iron(2)
Forge : Medium Stone(3) + Wall + Iron(2)
Ren House Parts, Tailor Shop, or Large Mine : Stone Brick(3) + Wall + Glass(2)
-Dyes-
These are created by using ‘Create Tool’.
Purple : Berry
Blue : Blue Flower
Red : Red Flower
Black : Coal
Green : Hemp Stalk
Yellow : Sulfur (plausible)
-Items-
These are created by using ‘Create Item’.
Fresh Hemp : Hemp Stalk(2)
Rope : Hemp
Small Handle or Wooden Seat : Small Wood
Wall : Medium Wood(2), Plank(2), or Large Wood
Hull : Medium Wood(2)
Arrow : Small Handle + Small Stone
Copper Arrow : Small Handle + Copper
Iron Arrow : Small Handle + Iron
Steel Arrow : Small Handle + Steel (plausible)
Gunpowder : Coal + Sulfur
Bullet : Steel + Gunpowder
Bolt : Steel
Bread Dough : Dough
Steam Engine: Pipe(2) + Steel + Oil + Coal
-Clothing-
These are created by using ‘Create Item’.
Cloth Shirt, Cloth Vest, Cloth Pants : Cloth Bolt(2)
Hempen Shirt, Hempen Pants : Hemp(2)
Leather Armor : Leather(2)
Copper Armor : Leather + Copper(2)
Iron Armor : Leather + Iron(2)
Steel Armor : Leather + Steel(2)
-Manual Items-
These are created by using a tool on the item, the way to make will be in parentheses next to the recipe.
Plank : Medium Wood (dropped into Lumber Mill)
String : Hemp (cut with crafting knife)
Crafted Handle : Small Wood (cut with crafting knife)
Deer Hide and Raw Venison : Deer Carcass (skinned with skinning knife)
Fox Hide and Raw Fox Meat : Fox Carcass (skinned with skinning knife)
Stone Brick : Medium or Small Stone (hammered with masonry hammer)
Cloth Bolt : Cotton (used through tailoring machine in tailor shop)
Copper : Copper Ore (heated up)
Iron : Iron Ore (heated up)
Unrefined Steel : Iron (used through forge machine in forge)
Steel : Unrefined Steel (heated up)
Glass : Sand (heated up)
Flour : Wheat (dropped into granary)
Dough : Flour (wet by bucket)
-Processed Items-
These are created by using ‘Process Item’.
Small Compost : Small Foliage
Medium Compost : Medium Foliage
Fertile Compost : Large Foliage
Berry Bush : Berry + Small Compost
Apple Tree : Apple + Large Foliage
Hemp Stalks : Hemp Stalk + Medium Foliage
Wheat : Wheat + Medium Foliage
Hemp : Fresh Hemp
Leather : Deer Hide
Fox Fur : Fox Hide
-Food-
There will be instructions on how to create these.
Apples (foraged)
Grapes (foraged)
Flower Stalk (foraged)
Seaweed (fished)
Small Fish (fished)
Medium Fish (fished)
Large Fish (fished)
Bread (bread dough heated)
-Help-
Cooking : Bread or Fish (put onto fire)
Heating/Refining Ore : Ore (put onto fire)
Fishing : Fishing Rod (click the sea and press C quickly)
Reloading : Bullet/Bolt/Arrow (click the ammunition)
Tool Storage : Tool Storage (open, type the tool name in the big grey box, press store)
Mining : Pickaxe/Sledgehammer (click the ore)
Cutting : Axe/Lumber Saw (click the large wood/foliage)
Making Fire : Flint (click/hit the foliage/coal/wood/gunpowder)
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