efnoJoin Date: 2013-02-15 Post Count: 13459 |
I'm looking for a DJ system where if there is no one DJ'ing it automatically put people into the DJ area for a certain amount of time (5 minutes). Then when that timer is up, it either respawns them, or tp's them back to the dance floor. If anyone can help, PM me or reply, I'd be willing to pay for it.
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Entdude3Join Date: 2013-12-28 Post Count: 3484 |
This would be pretty hard to make, but I think I might be able to make a working timed-teleport, and the DJ system would be the hardest part, due to my GUIs always breaking.
I'd try to hire a more advanced developer. |
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efnoJoin Date: 2013-02-15 Post Count: 13459 |
Yeah, it's hard. My friend made one, dudedin. It took him about a week to make it with non-stop work. But he won't give me the model :/ I really need it for my new club and festival I made. |
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efnoJoin Date: 2013-02-15 Post Count: 13459 |
Bump |
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Entdude3Join Date: 2013-12-28 Post Count: 3484 |
I'd be happy to help, but I'm already working on Cardiff Park and a few animation things, but I could help later when I finish the animations. |
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efnoJoin Date: 2013-02-15 Post Count: 13459 |
yeah, thanks. I would really appreciate that man. Do you need a payment? Since you're not BC and you may want a payment, I could buy a Game Pass of yours, I guess. if you want a payment that is. |
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Entdude3Join Date: 2013-12-28 Post Count: 3484 |
A payment would be fine, I'm working a bit on it now, give me a few days to get it done though. |
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efnoJoin Date: 2013-02-15 Post Count: 13459 |
Bump, anyone who will actually stick to their word? |
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Entdude3Join Date: 2013-12-28 Post Count: 3484 |
@kry
ffs, it takes more then a week to make, I am working on it believe it or not.
It's alot harder then it looks to be working on 4+ projects. |
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eLunateJoin Date: 2014-07-29 Post Count: 13268 |
Couldn't be too hard.
Prepare for red squigglys (pseudocode)
local djj;
while true do
if not djj then
djj=game.Players:GetPlayers()[math.random(game.Players.NumPlayers)];
local o = djj.Character.Torso.CFrame;
djj.Character.Torso.CFrame = somethingsomethingdjpad.Position;
wait(300);
djj.Character.Torso.CFrame = o;
djj = nil;
wait(30);
else wait(60); end;
end; |
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Entdude3Join Date: 2013-12-28 Post Count: 3484 |
^^^
See?
Since he's not working on 13,000 projects, he can actually make a script. |
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eLunateJoin Date: 2014-07-29 Post Count: 13268 |
She*
Since I'm lying down in my bed, I can spare the 5 minutes it was required to write that with my thumbs. Maybe much less if I could have used my computer rather than my tablet. |
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