Well.. ' if permissions[player.Name] then ' is just saying 'if true then' since when you index a library it checks the value, not the key, and the value of that index is true. You might wanna say
' if permissions[player.Name] == true then '
Idk if i'm correct but no other explanation why this wouldn't be working, in studio your player's name is 'Player', they changed it.
|