of     5   
chevron_rightchevron_rightchevron_right

UgOsMiLy
#151552812Friday, December 12, 2014 7:29 PM GMT

TL;DR is at the bottom. [FOREWARNING]: This may seem pretty long. TL;DR is at the bottom, but can't explain it that well. So if you want detail, read the whole thing, or read TL;DR if you want a quick explanation. You know how active players don't get much things for being active, why not reward them? I mean like, there are weekly rewards. This is how it works 7 consecutive days of being active = Random baseball cap for 5 days (+3 ROBUX for veterans) Spend at least 10 of 14 days active = Random visor for 10 days Spend at least 15 of 20 days active = Random headphones for 15 days Spend at least 30 of 50 days active = Random Skateboard for 25 days Spend at least 75 of 100 days active = Sword for 30 days Spend at least 150 of 200 days active = OP gear for 30 days Spend at least 10 weeks (1680 hours) of a year active = 100 ROBUX (Veterans 150) This may be a change in lots of places if this is implemented. By "a day active", it means at least half an hour. Also, this may not get millions of people back, maybe a few hundred or thousand.. But you never know. Pros: - Less people complaining about 10 tix being too little. - People decide to be active because they may like headphones/skateboards. - More active people Cons: - Some prizes are disliked by the community. - Some people can't attend to ROBLOX because they have too much going on. - ROBLOX might increase the average price of things and it will pretty much be the same. Before you reply, get this in mind: "This is going to make ROBLOX bankrupt" - How? The only times they get ROBUX is 7 days (for veterans) and 100 at the end of the year. This isn't making daily ROBUX. Besides, this feature applies to BC too. "He just wants free ROBUX" - No, because if you think about it, veterans get 3 ROBUX an active week. So, considering an average item is 100 ROBUX, it requires 34 weeks of activity, so it won't change much (However, considering that NBCs already get 10 tix a day, this will boost a lot.) "Support" - Great! "No support" - Please provide a reason. -------------------------------------------- [TL;DR]: Implement(put) a feature that gives people prizes for staying active (active day = atleast half an hour spent) on ROBLOX. Please post feedback below.
BuildTV
#151552931Friday, December 12, 2014 7:33 PM GMT

Support. _TV Builder [ad one post]
UgOsMiLy
#151553218Friday, December 12, 2014 7:44 PM GMT

[Bump]
UgOsMiLy
#151555212Friday, December 12, 2014 8:36 PM GMT

[Bump] 2
Muzxy
#151558649Friday, December 12, 2014 9:51 PM GMT

Cool! Support. This isn't abusable because you get your prizes for a limited amount of time.
UgOsMiLy
#151596754Saturday, December 13, 2014 9:46 AM GMT

Thanks :D And, instead of "Spend at least 10 weeks (1680 hours) of a year active", It should be: Spend at least 10 weeks (70 active days) of a year active.
UgOsMiLy
#151599965Saturday, December 13, 2014 1:28 PM GMT

bump
trainyay
#151600122Saturday, December 13, 2014 1:35 PM GMT

Great idea. Support.
wetplayer123
#151600270Saturday, December 13, 2014 1:42 PM GMT

So a NBC can look rich just by having a double platinum DJ headphones because they were just active? I don't know if I want to support yet.
UgOsMiLy
#151600685Saturday, December 13, 2014 1:57 PM GMT

@Wet Not expensive headphones like that, maybe they can make some cheap-looking ones. Plus, it's for 15 days only.
TrulyReju
#151600698Saturday, December 13, 2014 1:58 PM GMT

Support Bump
Criids
#151600789Saturday, December 13, 2014 2:01 PM GMT

Support. But they should be able to keep them as a reward, not just a rental item.
Valoric
#151600921Saturday, December 13, 2014 2:05 PM GMT

support
tikeman
#151600960Saturday, December 13, 2014 2:07 PM GMT

I do support this, but not what you suggested as prizes. I especially don't agree with the overall time of activity for the prizes. If you're saying a "random pair of headphones" should be a prize, then that person who has reached the expectations could possibly get the WorkClock headphones, even though others have spend 3,000 robux to get that. Even with the "OP gear". I would increase the timing for that to a year or above, or just not have it at all.
UgOsMiLy
#151601086Saturday, December 13, 2014 2:11 PM GMT

@tike Yes, but I meant that ROBLOX would make about 10 new headphones, and they get one of them. And, with the OP gear, I think it should stay 30, or people would complain, "Now we will see noobs with this OP gear.", because they get it for 100 days, but all in all, thanks for the feedback.
UgOsMiLy
#151601925Saturday, December 13, 2014 2:36 PM GMT

bump...
Muzxy
#151605858Saturday, December 13, 2014 4:11 PM GMT

We just need "Activity Headphones", a series of headphones that are only obtained by activity. Not existing headphones. Support, this would encourage ROBLOX website traffic thus generating more money.
HuzenLoo
#151606266Saturday, December 13, 2014 4:18 PM GMT

Support. Great idea man!
GamerYoshi
#151606552Saturday, December 13, 2014 4:24 PM GMT

Support but roblox should create a new set of items just for it that you get to keep permanently and for the op weapon I think it should just be one day because someone could get a bloxxer badge that they didn't deserve
Vamps13
#151608483Saturday, December 13, 2014 5:00 PM GMT

Support, i suggested this a long time ago but it got lost in the formus like all of my other posts...
cpmoderator12345
#151608640Saturday, December 13, 2014 5:03 PM GMT

Support.
nastylightningboy
#151609239Saturday, December 13, 2014 5:14 PM GMT

Support!
UgOsMiLy
#151612586Saturday, December 13, 2014 6:12 PM GMT

Bump
MatejDobrovodsky
#151614806Saturday, December 13, 2014 6:51 PM GMT

Support.
UgOsMiLy
#151623056Saturday, December 13, 2014 8:51 PM GMT

:D bump.....

    of     5   
chevron_rightchevron_rightchevron_right