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Forsaken_Fire
#151780264Tuesday, December 16, 2014 1:42 AM GMT

The rules are as followed. I expect them to all be abide to or actions will be made. (Additional Rules may be Added or Removed Mid-Season so Please stay updated Weekly) General Information. During playoffs Teams cannot Draft or Release Players, This prevents players from team hopping. At the end of the season coaches will send me a message of a list of players they want. Coaches are permitted to use the shout on Non Game Days: Sunday-Thursday for tryouts or practice. Roster Max is 40, Minimum is 10. Players that leave the group because they are not satisfied with the team they are one will be suspended depending on the amount of games that the Coach of that team wishes to give. 5 Minute Quarters. Each Team has 1 Challenge and 3 Time Outs Each Half. Min 6v6 Max 11v11 -This rule may change to a one number amount allowed on the field. If a team cannot show with at least 6 Players, They will record the forfeit, No Substitutions allowed. Linemen Rules- (As follows) 6 On Field-1 Center 7-8 On Field-1 Center 1 Linemen 9-10 On Field-1 Center 2 Linemen 11 On Field- 1 Center 3 or more Linemen (Additional Linemen are optional) All snaps have to be directly to the QB, No Diagonal or Side Snaps allowed. All Kickoffs start at the 35 Yard Line. If a player falls untouched from a dive or in general they are pronounced down. To commit an Onside Kick, The kicking team must let the Receiving team know that they are doing so, In this way the kicking teams wouldn't be able to kick it onside every time they kick and recover it. The Onside kick must go 10 Yards if touched or gone out of bounds before the ball reaches 10 yards the ball will be downed at spot of penalty. If a kickoff go's out of bounds without touching the end zone it will be placed at the 40 yard line. If a kickoff hits the end zone before going out of bounds it will be placed at the 20 yard line. All Pat's must be kicked at the 20 Yard line. The Max FG that can made will be at the 45 Yard Line. (Subject to Change) The kicker attempting an FG or PAT cannot move when snapped to, Once he moves the play becomes live and the defense will be allowed to tackle him. The Offensive Team has to wait for the Whistle before snapping the ball. Players cannot run out of bounds then back in bounds, Once ran out of bounds they are a dead player meaning if they catch the ball it will be called an incomplete pass. Teams cannot switch out players from the bench after the whistle is blown. Only one player can be allowed to Motion. Wide Receivers cannot start inside the hashes unless their play is designed to motion them to the QB in which if this occurs the QB will have to Hand off the the WR. Tight Ends are allowed in the Hashes but only the Inside Corners outside the Offensive Linemen. Every Player on the Team must play One Snap in the game. No Diving Behind the Line of Scrimmage Punters cannot move when punting, all Pat's, FG's, and Punts have to made 10 Yards behind the center. Over-Time Rules- First team to score a Touchdown wins. If a team scores a Field Goal, The other team will get a chance to score. There will be no kickoffs as the team who chooses to play first will be put on the 50 Yard line. If both teams score a Field Goal the game will end as a draw as there will be no 2nd Over Time. (In Playoffs the first team to score in Over Time wins) Penalties-As Seen Below Offsides-5 Yards Encroachment (When a defensive player tackles the Center holding the ball)- 5 Yards Roughing the Kicker (Tackling a Non Moving Kicker)- If Accepted PAT on 2 yard line, If Declined a 5 Yard penalty will be induced on the Kickoff. Too Many players on the field-10 Yard penalty. Late Tackle (If a ball carrier is tackled after already being called down)-5 Yards. Intentional Grounding -Offensive Penalty- (When the ball is thrown OOB or to an area before the Line of Scrimmage where no Receiver is present)- 15 Yards For the rule above, Spiking the ball has to be committed right after the snap is made in order to stop the clock. In order for a ball to be hiked, It has to be snapped, If a player is to move before a snap for example if a QB Waves or says hike the balls not snapped. 2 Players Motioning before Hike-5 Yard Penalty. Aggressive Showboating-(Spamming after Scoring, Dancing in Endzone or Taunting other Players)-Warning, If Continued after warning has been issued it will result as an Ejection. Arguing with a Call when a Challenge has not been issued can Result in 3 Warnings, Number 4 being an Ejections. Unsportsmanlike Conduct-(When 2 or more Players from Opposing teams argue or taunt to cause one like talking badly about them can result in an automatic Ejection)- I get it this is an aggressive sport and stuff like this will happen, But we will not permit any of it. Players running onto field during any type of play during the game *Includes running the the white Side Line* Will result in a Warning, Once attempted again. It will result in an Ejection. This go's for coaches as well.
perrandude
#151780308Tuesday, December 16, 2014 1:43 AM GMT

wait a minute, how do different conferences have a different set of rules? this is ludicrous
Forsaken_Fire
#151790023Tuesday, December 16, 2014 3:42 AM GMT

The merge has not occurred yet, Therefore we all play by the rules as of. There will be a huge meeting after the merge for a new set of rules including some rules that SEC is used to and some that the ACC is used to.
Forsaken_Fire
#152487894Friday, December 26, 2014 7:59 PM GMT

Players cannot be Dropped from a team, The only way for an unwanted player to be removed is to transfer them to a different team. You can trade but in a way in which you have to still transfer players. This will all occur throughout 7 Days during somewhere in Mid-Season.
Forsaken_Fire
#152528518Saturday, December 27, 2014 5:49 AM GMT

If a player is to come a minute late or later after the official start time when the server is locked they will not be allowed to come in. I expect players to be on time and possibly even early. Exceptions may be made for people who dis connect. But if too much, They will not be allowed to rejoin.
Forsaken_Fire
#152679870Monday, December 29, 2014 2:13 AM GMT

Additional Rules, Teams can only Lateral once per play, And cannot lateral back to the active passer -Quarterback-. Onsides can only be kicked when down 10 or more points.
Forsaken_Fire
#152745157Monday, December 29, 2014 9:59 PM GMT

Additional Rules, Teams now have to attempt the 2-Point Conversion on the 10 Yard Line, 2-Point Conversions can only be attempted after Half Time. Punting is Mandatory on 4th outside the FG Range -45- If inside the FG Range, The team can either kick the Field go or Go for it. If a player is lagging excessively during a play or drive he will have to be placed on the bench.

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