"The download loop glitch"
I have never heard of this, so explain.
"Connectivity issues (ex: losing connection, crashing, unable to join, etc.)"
This is the users' internet connections' fault.
"Lag (I know its usually not their fault but it is a big issue)"
Explain how they would reduce it further. They have already reduced it by a fair bit in updates like featherweight parts.
"Broken buttons (play/edit/build, etc.)"
Similary to the first point, I have never heard of them being broken; explain.
"Bad users (hackers/exploiters/scammers/noobs/cheaters, etc.)"
Exploiters get "fixed" most times there's a major exploit around. There's just the problem that exploiters will always find ways around things, and most fixes can't happen without breaking a lot of games. Additionally, optional filtering has been added which makes exploits harmless. But it would also break a lot of games, so most developers ignore it and therefore let their games be exploited. |