So, I NEED a web server to hold and manage data coming from my game using HTTP service. This is everything it will be doing:
Contain data coming from one ROBLOX server to another
Allow me to monitor errors being submitted from the game's error detector
It will act as a "Waiting room" for players, when you are waiting for players, it is sending messages from the game to the website saying a player is waiting for more players, and will match up players that are waiting and then when all players are found, it will teleport them to a new ROBLOX server to start the game.
Basically what games such as Call of Duty, Mario kart, and other online multiplayer games do.
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