essentially, a system similar to GroupService that can give you information on the servers open in your place
it'd be like this maybe:
local ServerServiceInfo = game:GetService("ServerService"):GetServerInfo()
and that would return an array with the following layout:
local game = {
placeId_serverOne;
placeId_serverTwo;
placeId_serverThree;
}
Perhaps, with this we have the following API to go with it:
instance ShutdownService (
ServerInstance -- a child of the ServerServiceInfo array
)
The above function could shutdown a specfic server, performing the same task that is made when a game maker manually shuts down servers via the website.
There are more possibilities, that's just one I came up with.
This would also give people the ability to limit the servers in their game. (might be handy for clans)
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