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OneShot17
#152835027Tuesday, December 30, 2014 10:11 PM GMT

Custom Classes: Allow us to create custom classes in our games, and if they are parts let us define our own collision meshes. This would help prevent the excessive script count in advanced parts such as airplane seats, as well as allow advanced scripters/programmers to be flexible with their games. I think this would enable a lot of the more advanced programmers in the community to make some really cool games that wouldn't be possible otherwise. Better Scripting/Programming Language: Give us a better programming language that is actually similar to other languages. This kind of goes in hand with what I suggested above. A better language could allow custom classes. It would also much lessen the learning curve for people who have programmed before (like me!!!). But as I know that some people will complain and say "But if you're new to programming then ROBLOX Lua is easy!" So leave it in, but allow real programming as well.
OneShot17
#153477399Wednesday, January 07, 2015 11:31 PM GMT

Bump
NovusTheory
#153477868Wednesday, January 07, 2015 11:38 PM GMT

They will never add another language nor allow this, Sorry
extra_spicy
#153477891Wednesday, January 07, 2015 11:38 PM GMT

"collision meshes" just make an invisible csg part or just a normal invisible part it's basically the same thing as a collision mesh
IthacaMedia
#153480387Thursday, January 08, 2015 12:11 AM GMT

Custom Classes: ModuleScripts Better Scripting/Programming Language: What's wrong with Lua? All scripting/programming languages are similar, so I don't see why you are having trouble with Lua if you know other languages.

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