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DevTale
#152865102Wednesday, December 31, 2014 4:18 AM GMT

Ok, so let's say you're making a building you want to be PERFECTLY symmetrical. Doing this usually takes time and painstakingly exact measurements for the thing to be 100% symmetrical. Instead of taking this time, why not have some tool that can flip an axis on your model? Here's an example: You're making a spacecraft, and it needs to be symmetrical. In order to save time, you use a tool that first gives you some sort of paintbrush or side definer over the model to define the point of where you want the model to go flip its axis/go inside out. By using this, the walls of the spacecraft on the left now made a copy of itself and had the copy flip to the right! It's like taking a pattern of Red, Blue, Yellow, and doing Yellow, Blue, Red so the picture looks symmetrical. This idea would save so much time for making walls on large and diversely C-framed buildings, large-scale models, and parts with C-framing on .01 (Off scale in Studio) of a stud. If you don't like this idea, please say, "No support". If you don't support, please give an explanation. If you like this idea, please say, "Supporting!". If you are supporting, I'd still know why you are. Developing with a smile, DevTale
SerClockwerk
#152865458Wednesday, December 31, 2014 4:22 AM GMT

Support!
sophisticationer
#153654373Saturday, January 10, 2015 7:14 PM GMT

They have a thing called F3X, use it wisely. No support.
cpmoderator12345
#153654778Saturday, January 10, 2015 7:20 PM GMT

Make half of what you are building, duplicate it, and then rotate it TAKE DOWN STARBUCKS GROUP OR RIOT!
RowanMcJak1
#153656010Saturday, January 10, 2015 7:40 PM GMT

@bubbers it's not built in. support
Dwarlon
#153656498Saturday, January 10, 2015 7:48 PM GMT

No support, I would feel cheated

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