of     1   

NoahTronic
#155259149Tuesday, February 03, 2015 7:48 PM GMT

Hello! I have been planning for a little while now to create a game called Noah's Mod. There are already lots of Murder, Trouble In Terrorist Town, and other Garry's Mod games, but I would like to create a hub of sorts, to link to my versions of Garry's Mod games. I would also like it to represent a chance for lesser-known developers to create "Game Modes" for the game. It would include custom game modes as well, things that aren't in Garry's Mod. I would like to have several versions of each game, one "vanilla" version, and some what would be "modded" in ordinary Garry's Mod. I would include "Noah's Mix" for some of my favorite "mods" in the game mode, for each game mode, then "Vanilla", then maybe another official one, then there could be custom ones, where the players choose the mods they wish to play with, with the most popular custom "modpacks" higher up in the list. Developers who wished to could also make mods, and I would put them into a package for use. More popular mods would also be higher in the list of mods. Then it would either put you into a random server, or maybe you could choose a server, or you could party with friends. The "hub" would either be a highly complex GUI, or a large building filled with teleporters, or more likely a combination of the two (you may choose whether to quickly select the game you wish to play from the GUI, or you can look around. I would like to make it Minecraft server-esque, as in a large hub filled with games, and maybe something like Mineplex, with premium subscriptions mostly for cosmetic items, and then probably some others like purchasing the equivalent of Mineplex "gems" as I do not have to comply with the Minecraft EULA, unlike them ;D. What I have so far on game mode making is here: http://www.roblox.com/Forum/ShowPost.aspx?PostID=155203644 Please reply with any suggestions for that thread on this one, I'll have to make a new one but that won't matter. This game would be highly based on getting people together to build a single great game with lots of "game modes", similar to Garry's Mod (I believe that Garry's Mod is actually simply a slightly modified Source engine, and all the game modes except Sandbox are made by the community) and that's what I want in this. If it got popular, it would most likely stay popular, due to the fact that it would be constantly updating with new game modes and there would be incentive (maybe some kind of treasure chests like on Mineplex?) to keep playing. If they got bored with the game mode they were on, they could simply switch to another of possibly hundreds of game modes. Currencies would transfer, and you could spend any currency on any game mode. I would essentially like to make a Garry's Mod-Mineplex hybrid in Roblox, a free platform, which neither of the base two are. You would gain an advantage over the others by purchasing things, but it wouldn't be at all biased to "free" players, you would simply need to play a while longer. The equivalent of Mineplex "coins" would most likely be earned slowly by playing, rather than being a random prize (you could also buy them). There would probably be an "ontime" reward, if you play for long enough, you're guaranteed something. There would most likely be a few things exclusive to people who have dedicated large amounts of time to the game, and a few exclusive things to people who pay, but only a few things would be "required" to buy things, such as maybe an equivalent to the Mineplex "Ultra" title and such, but you would most likely get "titles" simply for playing as well, and there may actually be "premium" items that you can EITHER purchase, OR get by doing a daily join reward of sorts, perhaps an extremely low chance of it on the first few days, but if you log in consecutively for a while the rare item would have a higher chance of appearing. Map makers could also make maps, they would be played on all game modes except ones where they would be incompatible (such as no gun spawns for TTT, no evidence placement for Murder, or something that would be overpowered in certain game modes). It would increase their chances of getting their map in the game if they added things such as a traitor room for TTT, and they would get the rank of Map Maker in ElecTronixa Development, and they would receive the rank of Map Maker in-game, and if they were playing on their map in a game, they would receive a "The Map Maker" or "Maker Of This Map" rank temporarily in the game. They would also receive their choice of either a Robux reward, or in-game items equivalent to double the cost of what the reward would be. Please reply with any suggestions, comments, or criticisms you may have. Thanks.
NoahTronic
#155373936Thursday, February 05, 2015 6:13 PM GMT

Is anyone there?
m27frogy
#155374467Thursday, February 05, 2015 6:26 PM GMT

The main problem is that your post literally looks like a wall; splitting into paragraphs, better organizing thoughts, and better presentation is probably a good idea. Also, people don't want to read because they're discouraged by your, uh, noob looks.
Blackstride
#155374715Thursday, February 05, 2015 6:34 PM GMT

Try paragraphing it, whenever you change the topic make a new paragraph. @m27frogy I don't know why looks matter. He's contributing a game idea to the community, and as you can see, his "wall" is very long and probably has a lot of effort put into it.
NoahTronic
#155392516Friday, February 06, 2015 12:01 AM GMT

@m27 "noob looks" look who's talking.

    of     1