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TurtleClashers
#155869995Friday, February 13, 2015 2:38 PM GMT

How do you write a script where you have to hold an object like a key in order to go through a door? Thanks
TurtleClashers
#155870443Friday, February 13, 2015 2:54 PM GMT

anyone?
KapKing47
#155871191Friday, February 13, 2015 3:20 PM GMT

depends :/ anyway... LocalScript: --NOTE: FilteringEnabled must be false! local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() local hold = false mouse.KeyDown:connect(function(key) if key:lower() == 'e' then --Just popped into my head, use watever Letter Key u want! hold = true --ur Code to Opening/UnColliding the Door repeat wait() until not hold --ur Code to Close/Collide the Door end end) mouse.KeyUp:connect(function(key) if key:lower() == 'e' then --same letter goes here as above! hold = false end end) Tested this Type of Method while trying to make my Multi-Joint Dummy to Walk! so this should Work! "My Life is going Good... but..."

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