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OfficalUberZ
#156597306Monday, February 23, 2015 5:48 AM GMT

This suggestion is unlike any before, basically when you go into a certain game you will be able to find hidden tokens which could be used in a little game of spin the wheel which can earn you tickets robux and items in the store. it would be a good system. Q/A Q.Won't people just be able to create their own level and gets hundreds of tokens A.No, the place has to have 50,000+ views and the owner needs to enable it Q.what happens if you have alot of tokens, can i spin them all at once A. no, you have a limit of one a day
ThePrimeKing
#156598569Monday, February 23, 2015 6:26 AM GMT

50,000??!! tone it down 1k so you also get bricksmith
fishypeter
#156601475Monday, February 23, 2015 8:23 AM GMT

Support
[rfa#hidefromsearch]
#156601816Monday, February 23, 2015 8:43 AM GMT

[rfa#hidefromsearch]
Yoloswag50ooo
#156601901Monday, February 23, 2015 8:49 AM GMT

Support kinda. Would it not be abit OP i mean earning robux from finding random fkin coin/tokens?? I mean eh..
iiReiyu
#156606674Monday, February 23, 2015 1:45 PM GMT

I thought about it... It would be crazy to find that there are random tokens in servers and you redeem a token to spin a wheel once a day and if you got lucky and earned quite a drastic amount of R$ or Tix or even a really expensive item and later spending all the earned R$ or Tix in the Catalog or micro-transactions in game. It is a reasonable suggestion, no denial. However, I will agree with Waveshine, it can be useful in a event on ROBLOX.
Yoloswag50ooo
#156610904Monday, February 23, 2015 4:20 PM GMT

I agree with Waveshine too. But in a different way... The top 3 people that find the tokens get the robux of 20K or less. Anyone agree?
Blockerwiz
#156651534Tuesday, February 24, 2015 3:09 AM GMT

I like this idea, but it's too easy to be abused. This is my suggestion: Roblox chooses good and trustworthy builders and scripters and gives them access to put "tokens" in their game. They could be earned in anyway they decide, but must not make it too OP (like, one game giving out 1 token per kill and another giving 5 tokens per second). Even this would have problems, as the creators could secretly give themselves and their friends "tokens", and I'm sure some clever guy would figure out how to out tokens in his place.
Stupidguy312
#156652071Tuesday, February 24, 2015 3:16 AM GMT

I think the rewards should be a maximum of 100 tickets and 10 robux, or equivalent value in the Catalog.

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