Alright, so I have a regular script placed in the StarterPack, it's supposed to save the character's look, but it seems to not save the string to the key. Not sure why. Here's a small clip of the code that doesn't work.
local Player = script.Parent.Parent
if Player:LoadString("A") == nil then
Player:SaveString("A", "Bright blue")
end
print(Player:LoadString("A"))
--Response: "--" it prints as nothing. I think it has something to do with the "== nil"
--but not 100% sure.
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