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are hit boxes fixed?
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are hit boxes fixed?
MarshalSZK4
Join Date: 2011-10-02
Post Count: 20318
#157331437
Saturday, March 07, 2015 2:12 AM GMT
^
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are31
Join Date: 2007-11-09
Post Count: 14437
#157331485
Saturday, March 07, 2015 2:13 AM GMT
i heard someone talking at RCL battlegrounds and a training today and they said it should be
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Slayer9116
Join Date: 2011-05-07
Post Count: 14904
#157331557
Saturday, March 07, 2015 2:14 AM GMT
nope
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MarshalSZK4
Join Date: 2011-10-02
Post Count: 20318
#157331593
Saturday, March 07, 2015 2:14 AM GMT
qq
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IArlongI
Join Date: 2010-03-12
Post Count: 2499
#157331596
Saturday, March 07, 2015 2:14 AM GMT
Studio -> File -> Settings -> Rendering ->Debug -> Checkmark DebugDisableInterpolation Fixed it for me
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MarshalSZK4
Join Date: 2011-10-02
Post Count: 20318
#157331706
Saturday, March 07, 2015 2:15 AM GMT
@arlong you sure this works?
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IArlongI
Join Date: 2010-03-12
Post Count: 2499
#157331741
Saturday, March 07, 2015 2:16 AM GMT
Fairly, I was testing it in a 20 person server an hour ago.
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KyleTitan
Join Date: 2012-10-17
Post Count: 7091
#157331825
Saturday, March 07, 2015 2:17 AM GMT
doesnt debugging it enable exploits
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AtomicRXN
Join Date: 2013-07-08
Post Count: 6383
#157331889
Saturday, March 07, 2015 2:18 AM GMT
there was nothing wrong with hit boxes it was latency across servers
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MarshalSZK4
Join Date: 2011-10-02
Post Count: 20318
#157332723
Saturday, March 07, 2015 2:28 AM GMT
Well, it's broken in hex
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